Shooter Defense
開發者 TheWye01
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Shooter Defense
Shooter Defense 的標籤
遊戲簡介
你有沒有想過將射擊、塔防和物理遊戲結合會變成怎樣?就是《射手防禦》!在這遊戲中,你不是建塔射敵,而是親自操控射手射擊敵人!而且子彈不僅對敵人造成傷害,還會撞擊並推開敵人。子彈打得越重,傷害越大。有些子彈還會爆炸,造成範圍傷害並把敵人炸飛!
玩法說明
- WSAD 移動選中的射手。- *點擊射擊*(需裝備武器)。- 方向鍵 或 Shift+點擊 移動畫面。- F & R 切換定點射擊/追蹤敵人模式。- Z & X 放大/縮小。- 空白鍵 暫停。- Ctrl+點擊 框選射手。- Q & E 選擇上一/下一個射手。- 數字1-9 按索引選擇射手。
開發者更新
- Rebalanced repeater, it now fires more damaging bullets but has slower rate of fire
- Made the first map easier to win
- Implemented enemy tracker mode which made shooters aim closest enemies when active
留言
Lion_123
Aug. 13, 2011
best main menu evar :D
stinky472
Aug. 13, 2011
Damn it gets really laggy with a lot of repeaters. As a stress test, try 8 repeater guys firing along a fixed line. It's extremely effective but slows even the most powerful machines to a crawl. My request: optimize the code (ideal) or reduce the fire rate of repeaters to 1/2 or 1/3 and double/triple the damage.
stinky472
Aug. 13, 2011
I found an easy pwnage strategy by just focusing on quantity vs. quality. Get 5+ repeater guys and you can create an impenetrable barrage of bullets. Problem is that it lags a lot even on lowest quality with my i7. Pretty fun game with an excellent concept but I think it gets a little repetitive and a lot of guns are very IMBA. Furthermore there are some glitches with enemies getting stuck between walls sometimes: had to revert to explosive weapons to be able to destroy them and proceed.
Hey, thanks for the detailed feedback! I will work on the things you mentioned for the next update!
zax702
Aug. 13, 2011
I love this game and its unique TD elements although as a lot of other people have said difficulty would be appreciated. But that is the only flaw I have currently found... the main menu is just too fun :D
TheWye01
Aug. 14, 2011
Rebalancing to the rescue!!