Progress Fight
開發者 TotallyNotAViru5
Progress Fight
Progress Fight 的標籤
遊戲簡介
你有沒有想過玩一款需要與進度條戰鬥的遊戲?沒有?現在你可以試試看了。
玩法說明
L - 鎖定怪物,A - 切換到左邊怪物,D - 切換到右邊怪物。滑鼠左鍵 - 點擊。Q - 開啟任務視窗,P - 開啟靈魂商店,S - 開啟技能視窗,U - 開啟升級視窗。ESC - 返回主畫面。M - 開啟地圖。
開發者更新
Update v0.8
- Changed skill system a bit(bugfixes, new skills, rebalanced old skills etc)
- bug fixes and QoL features
留言
Hyratra4457
Aug. 19, 2019
We fight progress bars in this game, but why can't we fight the initialization progress bar?
mccl0215
Mar. 29, 2019
When you choose a weapon path. It should end at a different final weapon based on the route you took. For instance, if you went the high speed, low damage, then the final gun should be that. Or vice-versa. With the damage gun you could damage on final gun and speed gun would upgrade speed on final gun.
Now each route has different final weapon. But they all have only damage upgrade because fire rate with endless upgrades will soon became so fast that it will be impossible to display.
Tenzhi
Mar. 28, 2019
Tooltips for the weapons' branching paths to give an idea whether they focus on rate of fire/damage/etc. would be nice.
Done
Childflayer
Mar. 30, 2019
Maybe give some kind of indicator that a particular monster is a quest monster? It's a bit annoying to have to keep checking the quest tab to remember what monster i need to grind for the next quest.
SirCuddly
Mar. 29, 2019
Would be nice if there was a way to hide completed quests
Done