Puzzle Fuzz: Idle Stories
開發者 YAYitsAndrew
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Puzzle Fuzz: Idle Stories
Puzzle Fuzz: Idle Stories 的標籤
遊戲簡介
見過自己會自動玩的益智遊戲嗎?現在你可以了!用獎賞升級,讓遊戲自己玩得更厲害。這就是未來。
玩法說明
點擊三個或以上同色球體賺錢。或者什麼都不做,你也會自動賺錢。甚至關掉視窗也會有離線收益,因為遊戲會自動計算。
開發者更新
version 1.41
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A small update to fix some bugs and balancing.
- Fixed a bug in story 2 where the targeting reticles that appear with the robots are drawn offset wrong.
- Fixed a bug that sometimes caused the robots to hang around when there were no more reticles.
- Lowered the shields of minions across the board. They’re still the same for bosses.
- Added a notification icon to the menu if you beat Story 1 and are ready to start Story 2
Want to discuss the game? Check out the new r/puzzlefuzz subreddit.
http://www.reddit.com/r/puzzlefuzz/
And follow us on twitter!
https://twitter.com/puzzlefuzz
FAQ
留言
YAYitsAndrew
Jan. 14, 2015
I read all your comments so please leave feedback!
I even read my own comments
ThePropagation
Apr. 23, 2015
The requirements for the next boss should be on the current boss so we know how we need to prepare so we don't waste time on a minion
dylantherabbit
Apr. 16, 2016
could you add the ability to change backgrounds, or at least have backgrounds change if we encounter a boss/ get to next part of story/ next story / etc?
bezo93
Apr. 25, 2017
I love the game but there are some things I think could be improved: 1. Multi-buy upgrades with x5, x10 and Max options, or at least be able to upgrade an entire column/row at once. 2. Next boss requirements on current boss. 3. More use for ooze; atm we collect tons of it but can only spend it on every 10th upgrade and it stockpiles fast - being able to upgrade the robots with it, or buy special upgrades (e.g. anti-shield upgrade), would give those millions we don't spend some use.
Dingding321
Jan. 22, 2015
I've been so addicted to just clicking the blocks that the autotimer hasn't really had a chance to function yet. 4/5