call click()
開發者 cephei277
call click()
call click() 的標籤
遊戲簡介
這款遊戲叫 click()。一款簡單的放置/點擊遊戲。升級你的變數和循環值,挑戰超大數字。這是我做的第一款遊戲,不確定還要投入多少精力。你覺得如何?非常歡迎反饋意見 :)。由於這遊戲是用 HTML、JS 和 CSS 製作的,可能會因不同瀏覽器出現一些 bug。我主要在 FF 和 Chrome 測試過,但 IE 應該也可以。更新日誌:. 2018.10.12. - 擴展劇情. - UI 改動. - 平衡性調整. - 新增自動記憶模組功能. 2018.10.06. - 新增記憶模組升級. 2018.10.05. - UI 改動. - 更新 exploit 系統(已用過的 exploit 點數會退回). 2018.10.04. - 新增更多 exploit. - 修復重啟後 call-click 按鈕失效的問題. 2018.10.03. - 只要解鎖一個記憶模組,隨時可重啟. - exploit「multiply loop2 x2」現在正確套用到 loop2. - 修復兩次或以上重啟後 call-click 按鈕失效的問題。有些瀏覽器會緩存 JS 檔案,可能需要多次重新載入頁面才能獲得新版本。
玩法說明
遊戲內有說明。只需滑鼠操作。
留言
Geofferic
Oct. 04, 2018
Game gets very stagnant about half-way through. I only kept going out of curiosity, hoping there'd be new mechanics ... but nope. You play for 10 minutes, that's all there is for the rest of the game. Disappointing, because I like the idea a lot and I like the aesthetics as well.
I am thinking of new mechanics at this time.
LockPick
Oct. 05, 2018
Looks interesting but way too click-heavy.
hardcz
Oct. 05, 2018
at the 256/512 module range I hit a wall, mostly in fun. Sure there's a goal of what comes next in the story line (left vague on purpose), however there's just not much here to make me want to continue playing the repetitive task of getting 50-54 memory slots per run to hit the next upgrades.... 5 runs that are exactly the same and boring for 1 upgrade to do that another 18-20 times to possibly get 2-6 more memory per run. It's a great start, hopefully you will find ways to keep it interesting.
Gpsithlord1
Sep. 09, 2020
Manual saves and auto save both don't work
eXeKutioner
Oct. 02, 2018
Wait, i can't reboot unless i pick an upgrade ?
Rebooting is now possible at any time once you unlocked 1 memory module.