Daemons: part I

Daemons: part I

開發者 chrisError
舉報問題
舉報遊戲
Loading ad...

Daemons: part I

評分:
3.2
推出: July 01, 2009
最後更新: July 01, 2009
開發者: chrisError

Daemons: part I 的標籤

遊戲簡介

你將扮演Branwen,一位住在Helweden村莊的年輕女孩,村裡的大人全都消失了,還傳出奇怪生物出沒的傳聞。你需要踏出村莊,前往古老森林甚至更遠的地方,才能解開謎團。祝你好運!註:這系列遊戲靈感來自威爾士神話書《馬比諾吉昂》,有興趣可參考:https://zh.wikipedia.org/wiki/Mabinogion。

玩法說明

點擊行走,靠近物件時再次點擊可撿起、使用或交談。

FAQ

常見問題

什麼是 Daemons: Part I?
Daemons: Part I 是由 chrisError 開發的放置點擊遊戲,玩家將與各種惡魔互動,體驗獨特的遊戲內容。

Daemons: Part I 怎樣玩?
在 Daemons: Part I 中,你主要透過點擊來收集資源、解鎖新功能,並晉級至不同惡魔等級,體驗核心放置遊戲循環。

Daemons: Part I 有哪些成長系統?
Daemons: Part I 包含資源收集、解鎖及管理各種惡魔,並隨進度疊加更多遊戲系統。

Daemons: Part I 有離線進度嗎?
Daemons: Part I 支援放置玩法,即使不在線也能持續進度。

Daemons: Part I 可以在哪個平台玩?
Daemons: Part I 可於 Kongregate 以瀏覽器遊戲形式遊玩。

留言

0/1000
zarchus avatar

zarchus

Jul. 01, 2009

2
0

WALKTHROUGH FOR WHOMEVER IT MAY CONCERN(PART SIX): After your talk, you will be forced into a fight. Honestly, with the controls, limitations, and advantages of this fight, i have to say that it wont be as easy as the other mini-games. My advice is to keep running from left to right, and keep shooting rocks. Everytime you run out of rocks, you have to run back to the right side of the field to get 8 more rocks. Just keep dodging, and throwing until you win. This may take a few tries. Note that when you lose, you appear a few clicks away from the cave. A lot happens when you're unconsious. Anyway, when you win the fight, Math falls into the abyss. YAY! YOU BEAT MATH… or not…
THE END!
By Zarchus (note: I’m sorry I took almost the whole page, but I couldn’t comment more than 1,000 characters each, so please don’t bug me about it, because that isn’t my fault)

ZeldaMage avatar

ZeldaMage

Apr. 14, 2010

1
0

i do not know if this is a bug or what but the carrot mini game does not give a top hat and i retried and didn't get it even though i already had carrots and didn't get it, now it will not let me even do mini game to get the top hat so just thought i would let you know

Perillus avatar

Perillus

Dec. 21, 2009

1
0

Wonderful game all around except for one thing, the controls are just too clunky for the end battle with Math. Having to click on an exact spot to dodge is a bit of a killer.

TomX64 avatar

TomX64

Jul. 06, 2009

1
0

music sounds like mobile weapon!

Fireseal avatar

Fireseal

Jul. 04, 2009

1
0

Liked it a lot! Some feedback for future versions: A little bit of flavor would be nice when you're exploring your surroundings, have text for items that are just part of the scenery; if nothing else, early in the game it will provide more immersion and confirm to the player that yes, they're clicking on something. It feels clunky when you first start because nothing responds to you, and you have to walk over to an item and then click it again to pick up. Got used to it quick, but this would help. Please, PLEASE add some kind of 'zip' feature--like if you double-click on a map edge that you can reach, either you just jump to the next screen or Branwen walks to it faster than usual. Would really speed up exploring and backtracking. Lastly, I can't explain why, but sometimes my mouse clicks to throw rocks at the end sailed off in a completely different direction. I know that's a useless bug report, but it was annoying. =( Great game, 5/5, can't wait for more.