Flash End-of-Life, Ruffle Integration!
This game runs on Adobe Flash. Effective Jan. 2021, Adobe began blocking its flash player's use everywhere. Kongregate is now partnering with Ruffle to make some of our Flash content playable again. Please note: If you are using Ruffle, badges will not work normally. In order to earn a badge in a Flash game, you will need to complete the badge, then submit a screenshot (showing both proof of completion and your username) as a missing badge report using the report missing achievement option. Also, please join us in the Kongregate Discord for all the latest Kongregate news!
Pre-Civilization: Stone Age
開發者 clarusvictoria
Pre-Civilization: Stone Age
Pre-Civilization: Stone Age 的標籤
遊戲簡介
Create and lead your own tribe from first human-primates lived 4 million years ago to the first civilizations of Ancient Egypt and Mesopotamia. Develop your primitive encampment to a full city. Grow you population, manage your workers, research technologies. Build, evolve, fight and survive!
玩法說明
Tutorial is a key to success!
留言
Monstrofocozo
Sep. 02, 2013
I really enjoyed this for what it is. Working out how to best survive while making the palace as soon as possible is fun and fairly challenging until you get the hang of things. I'd really like to see more on this, especially from one era to the next.
trueblat
Sep. 05, 2013
Hmm.... I didn't know 133 people can die by failing to hunt deer.
MikalSerity
Sep. 02, 2013
In the year 3535, my culture is quite alive.....
Really, the game is quite nice, and while it is a tad difficult to get the palace and win, it IS possible. My only complaint would be that if I get engaged by a horde of enemies, and I loose, fine and dandy. But dangit, I want to get revenge and attack THEM! If you could include a feature that lets YOU invade other territories and gain land back (or just steal theirs outright) that would be fantastic. As it is, it's 3508 BC right now, I've got a a 2.03% threat, 3,000+ population, I'm growing/gathering over 1k+ food (during an ice age, 3k outside of one), over two million in goods, three million in culture, and I'm laughing at natural disasters by having my people dance naked in front of their hovels when they strike.
Overall, it's fun. Just include the option to attack back, and it would be great. I'm *still* waiting around to discover more river land to gain back what I lost in ONE battle (50%!).
g_squidman
Sep. 04, 2013
I started a game on medium and on the very first day I got attacked by a tribe of cannibals: intelligence HIGH strength WEAK, I stayed to fight. They ate all my people before I had a chance to live a single day. -_-
love it XD
gathrawnca
Sep. 02, 2013
@ skitzoman - When you gain land, it increases the population limit on that type of land. For example when you gain 20% land in the forest, it means you can assign 20% more people to gathering.