Apocalypse Dunk
開發者 cololor
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Apocalypse Dunk
Apocalypse Dunk 的標籤
遊戲簡介
在一系列籃球罰球賽中,逐一擊敗四騎士。測試版
玩法說明
這是遊戲的測試版。我們會根據你的意見微調細節,並用這裡收集的數據來調整難度。如果你發現某關太難或令人沮喪,請留言告訴我們,這將有助於我們改進遊戲!
留言
cololor
May. 01, 2011
Level design is an iterative and a democratic process. Some players complained that the game was too difficult. I've made hoops bigger, given more balls and slowed down all moving elements. That should allow a more relaxed gameplay at the beginning and smooth the difficulty progression curve. That will give us more data to crunch on the next iteration.
Kimbytns
May. 04, 2011
Thank you, much better with the status bar, I beat Famine! Hooray! Now to beat the rest of them ^^
Kimbytns
May. 04, 2011
Just found a glitch/error: at the end of the Death round (I lost twice, and it happenned both times) where there is usually a face with a different expression (depending on your score) there is only green circle with pink lines... so just the base for Death's face.
Kimbytns
Apr. 30, 2011
I would like a bar that shows me how close I am to defeating my opponant. At the moment I have no idea how close or far away I am from passing the level.
Sh33p
May. 01, 2011
The game is really laid back and has catchy music, so its a good time filler :) I think that the 4 horsemen could probably use extra challenges (like neonlights suggested) but otherwise maybe just make the number of baskets harder to achieve. I feel the difficulty (easy->hard) was death, famine, war, plague. I think that death is also the best to introduce the style of gameplay as it is a little hard to get used to at first and that shrinking ring of famine doesn't help.