Jack

Jack

開發者 Dangow
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Jack

評分:
3.0
推出: April 22, 2012
最後更新: April 22, 2012
開發者: Dangow

Jack 的標籤

遊戲簡介

*ALPHA版本*。Jack是一款由溫哥華電影學院遊戲設計課程四位學生製作的2D橫向卷軸平台遊戲。項目在兩個月內完成。這是VFS Compendium項目首次與遊戲設計課程學生合作。Jack – Flash遊戲,是Compendium VII的一部分。Compendium VII: Jack of all Tales 融合了開膛手傑克的早期故事和童話中其他著名傑克的元素。團隊:*Gustavo Moro:* 項目經理及主程式。*Matheus Pitillo:* 關卡設計及美術。*Ryan Clark:* 美術及音效。*Siddharth C.R.:* 程式及音效。協作者:Eduardo Faria(配樂)、Luis Felipe Melo(配樂)。*遊戲載入需要一點時間,因為檔案較大,請耐心等候。我們會在正式版嘗試減少容量,謝謝!*。>>> 更多遊戲及課程資訊請見:「Matheus Pitillo – Life at VFS」:http://www.matheuspitillo.com/blog/category/life-at-vfs/。

玩法說明

方向鍵 移動(左、右、跳)。*A* 進入部分傳送門和門。*S* 刺擊敵人。_所有操作說明皆在遊戲內詳述!_

開發者更新

Apr 22, 2012 8:31pm

Alpha Version

留言

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Jacksforeyes11 avatar

Jacksforeyes11

Jul. 21, 2015

1
0

Mathues? Josh? Madness? Sosh?

ZellKFF avatar

ZellKFF

Apr. 23, 2012

1
0

Hey Dangow, I'm a friend of Gustavo so here's some constructive feedback on your project!
Overall the game is quite nice but lacks a bit of polish, graphics-wise you can see a lot of ragged edges especially in text being displayed...the health system is a little harsh, you should either add more apples or make them regen more health --> trial and error is ok but since there is a heavy element of luck involved until you find the right gates, it can become frustrating to try over and over due to your health going down. Apart from that, there seems to be some random collision issues when jumping/moving on tree branches, sometimes it even auto-jumps for you! And finally a little suggestion, make the jumping length/height proportionate to the amount of time you press the up arrow...right now tapping it or holding it yields the same result as far as I can tell, which is a major griping point for me. Great effort overall though, looking forward to the finished product! :)

Dangow
Dangow 開發者

Hey man, how are you? Thank you VERY MUCH for your comment. All feedbacks are very important to us, to be able to do a better job for the last version of the game. Thanks for the suggestions. About the gate in the trees, the problem was that we cut out some of the mechanics of the game, that the player could mark the trees that he already tried to go in. So it's a little confusing during the gameplay. We will try to figure out how to solve it in a better way. Also, the collision is something that needs to be better programmed to make sense with our idea of the level design. Thank you again. We will study some changes for sure. :D

Jacky_Boy11 avatar

Jacky_Boy11

Jul. 08, 2015

1
1

how do you fix the "white-screen?"

Jacky_Boy11 avatar

Jacky_Boy11

Jul. 05, 2015

1
1

also for me its white screened for a while

Jacky_Boy11 avatar

Jacky_Boy11

Jul. 05, 2015

1
1

STABBY STABBY