Triformus

Triformus

開發者 Dynamite_Studios
舉報問題
舉報遊戲
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Triformus

評分:
2.9
推出: November 13, 2010
最後更新: November 13, 2010

Triformus 的標籤

遊戲簡介

一款射擊遊戲,你需要射擊各種形狀,並通過收集不同的子彈來改變射擊類型!這是我的第一款遊戲,我投入了大量心血,希望你會喜歡!之後還會有更多遊戲,敬請期待最新更新!

玩法說明

用滑鼠移動,用空格鍵射擊。收集形狀來射擊,對應正確的形狀可得分。更多細節請參考遊戲內說明。

開發者更新

May 19, 2010 9:49am

I had a comment by someone12347 saying that the game needed a pause and a mute button. You will notice that it has been in the ‘in-game’ instructions all along; ‘P’ to pause and un-pause, and ‘M’ to mute and un-mute.

留言

0/1000
mikebolt avatar

mikebolt

Nov. 13, 2010

12
0

I think that having the shapes fall down slower but spawn faster would be a good idea, since that way you could see what is coming sooner and strategise. Right now it's just guesswork with what will come next, since there are only a few shapes on the screen at a time. Also, try making the goal and rules a little more obvious right from the start. The graphics need some work too. This is definitely a good idea though, keep working on it!

Ironarcher72 avatar

Ironarcher72

Nov. 13, 2010

11
0

i do agree with dynamite's comment. It does get pretty fun after a while. But it does get that "pointless but addicting" feeling alittle bit. and that's okay to some extent. You can add more elements to the game to make it lot more fun, and if you were to do this, the game would become really popular.
Great music, way too short though.
Overall= 4 great job

Turtlehead avatar

Turtlehead

Dec. 04, 2010

6
0

Strong first effort! Kudos. It's not exactly fun but plays smoothly which is no small thing. I assume I won, but not entirely sure: fighting boss, nothing getting by me, game ended. A little more feedback there would be a good idea.

Dynamite_Studios avatar

Dynamite_Studios

Nov. 13, 2010

9
1

Once you get the hang of it it's quite fun... You need to alternate between the shapes trying to catch the least possible and shooting the most :). I hope you understand now!

Turtlehead avatar

Turtlehead

Dec. 04, 2010

3
0

Think carefully before adding lots of power ups and achievements to a simple, elegant game. People always ask for them--and it might bump your ratings--but it doesn't always improve play if your goal is to make the best possible game.