Momentum Missile Mayhem 2
開發者 dz2001
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Momentum Missile Mayhem 2
Momentum Missile Mayhem 2 的標籤
遊戲簡介
開發第一集 MMM 時有好多想法,但唔知遊戲會唔會成功,所以冇乜動力花太多時間。結果遊戲比預期受歡迎多,感謝大家支持,所以有咗 MMM2。我實現咗之前想加嘅所有功能,所以我更想叫佢做 MMM:終極版,而唔係 MMM2,呢個先係 MMM 本來應該有嘅樣。
留言
csdani84
Jan. 21, 2012
You should definitely make it possible either to reassign skill points or at least to gain some experience in lost battles, too. In case the player spent the skill points wrong, he has to start all over again.
Meatpie_SS
Jan. 21, 2012
I shouldn't have to set the position of my catapult every time I retry. The energy ball launching control system is a bit fiddly (why do I have to put my mouse over the catapult at all?) Power-ups are way too random, a lucky power-up can make an otherwise tough level very easy. The difficulty curve seems way off, some levels are much harder than the ones that follow them, and some seem to depend on luck too much (struggling with level 20 right now). The nature of the collisions and bounces mean that many levels where you need to avoid collisions or destroy everything can be lost simply because of bad luck.
There's a nice idea here, and things I want to like about this game, but it's a tough one to love....
carmello
Oct. 30, 2011
Wish there was a pause button
Kublai_Khan
Apr. 09, 2010
also its extremely annoying when some important vehicle gets thrown past you at 200mph and you lose
LuciusXR
Jan. 21, 2012
"...Cant get better than 25fps in browser version..."
Im getting 31 to 35 fps by the game's count :o