Zombokill

Zombokill

開發者 grmaster
舉報問題
舉報遊戲
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Zombokill

評分:
3.2
推出: August 24, 2012
最後更新: August 24, 2012
開發者: grmaster

Zombokill 的標籤

遊戲簡介

用龐大的武器庫擊退一波又一波嗜血的喪屍!《Zombokill》是一款超級上癮的生存遊戲,你要在一波又一波的喪屍攻勢中生存下來,隨著進度獲得更強更大的武器!記得要節省子彈留到後期關卡,你一定會用得著!在這款極具挑戰性的射擊遊戲中,你能生存多久?祝你好運!

玩法說明

滑鼠:瞄準,點擊射擊。WASD 移動

留言

0/1000
TeleKawaru avatar

TeleKawaru

Aug. 24, 2012

44
0

The giant BubbleBox logo does a great job obscuring the playarea and it's lots of fun trying to avoid clicking it.

Irasfel avatar

Irasfel

Aug. 25, 2012

18
0

Yes, the logo is hateful but really I have another problem here. More and more games are coming out that would appear to be aiming for a "retro" or "simple" look. Unfortunately, it's gotten to the point where all I see is "Ah, you couldn't be fussed making the game look remotely bloody decent then?" I'm sorry, but in order for shite graphics to work, you'd better have some innovative gameplay, amazing character development, SOMETHING! Instead, we get games that look like 1996 with mechanics etc. that are the same as any other 28 games one could find on Kong at a glance. *Enough already* If you're going to make a game that isn't breaking any ground or wowing us with other aspects, at least make it look halfway decent? Because if you can't be bothered with making it at least look good barring anything else standing out, I can't be bothered to play it for more than 5 minutes before I mentally toss it in the waste bin and move on.

aronzei avatar

aronzei

Aug. 25, 2012

11
0

The logo is totally distracting. Clicked it more than twice per level.

Mozai avatar

Mozai

Aug. 25, 2012

17
1

The moving logo is too damn distracting -- my awareness keeps jumping there looking for enemies.

Mafrume avatar

Mafrume

Aug. 25, 2012

5
0

Please, more kind of enemies...