Clash of the Summoners

Clash of the Summoners

開發者 jedi8
舉報問題
舉報遊戲
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Clash of the Summoners

評分:
3.0
推出: February 13, 2011
最後更新: February 15, 2011
開發者: jedi8

Clash of the Summoners 的標籤

遊戲簡介

建造防禦塔來保護你的魔法傳送門,然後派出小兵大軍擊潰敵人防線!這不是傳統的塔防遊戲,而是節奏明快、以多人對戰為主的策略遊戲,融合了塔防元素。先在訓練模式中準備好自己,再與其他玩家對戰或在單人模式挑戰高分!_參加 Unity 遊戲比賽作品_

玩法說明

全部操作用滑鼠。QWER – 建塔快捷鍵。ASDF – 小兵快捷鍵。遊戲內有教學和說明書,提供更多玩法資訊。

開發者更新

Feb 13, 2011 5:53am

Version 1.1.3 (Feb. 15, 2011) changes:
- We have changed the gold management in game. Now you get it for sending minions and killing enemy minions. There is also new use for it…
- … You can now make your minions stronger using gold
- We have also changed damage dealt by minions and production times. The game should now be less mindless clicking and more thinking what you need to produce to win.
- Tower marker now turns red if you can’t build a tower instead of disappearing.
- We’ve also made few other small changes and improvements in few places.

Version 1.1 (Feb. 14, 2011) changes:
- We have completely reworked the minion upgrades system. Now, instead of upgrading minion you produced, you make all your minions stronger. This way producing one type of minions is no longer best, or even good strategy. See more information in in-game handbook
- Single player mode – you can fight against computer on 3 difficulty levels and get a high score on 2 and on 3 lanes!
- Easier minion sending with additional buttons (see in game)
- Minor tweaks to all aspects of game

留言

0/1000
Calidron avatar

Calidron

Feb. 15, 2011

12
0

Well...I like the concept and the gameplay, there's just not much to it yet, is there? Definitely needs more maps, more tower types, and a campaign for single player wouldn't be a bad idea. Upgrades for minions would be nice but not necessary. Not rating yet to see what you guys do with it.

SkipMe avatar

SkipMe

Feb. 15, 2011

11
0

Needs lots of things: levels with different maps, some kind of limit on the troops other than a timeout that is the same for all. Most of the time is spent just waiting for your troops to beat theirs - gets boring. Either allow troops to overlap to make the battle quicker, or make an open map where towers define the path - so there can be multiple paths to the other side.

jedi8 avatar

jedi8

Feb. 14, 2011

8
0

We have released improved version of our game, check out the changes in the Update section above and let us know if the game is better.

P_aul avatar

P_aul

Feb. 15, 2011

6
0

Hi guys... First of all, thanks for comments. They are very helpful. As you can see from update log we are still working on gameplay to get it "right". While we would love to add more content (minion types, maps, single player campaign) it is a lot of work. We will get to it, but for now we are concetraiting on making what we have at least a bit fun. The biggest problem is that we first envisioned this game as mainly multiplayer... Still stay tuned, as we will add features from time to time ;)

Briggy avatar

Briggy

Feb. 14, 2011

5
0

More variety. Love the tower minion combo. Maybe more minion types that are purchased through a between level upgrade system. And the ability to upgrade either the minions or the portals (to produce stronger minions).