Dead Block

Dead Block

開發者 joechancey11
舉報問題
舉報遊戲
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Dead Block

評分:
3.4
推出: February 21, 2015
最後更新: February 21, 2015
開發者: joechancey11

Dead Block 的標籤

遊戲簡介

喺第一身末日方塊世界生存落去。喪屍無處不在,日夜交替,夜晚會有獵人喪屍出現。獵人喪屍比普通喪屍更快、更強、更恐怖!要生存就要周圍搵資源,搵糧倉、屋、商店等地方搜刮!搵金屬或木材可以生營火或者自製槍械!搵食物同水補充體力,受傷就搵醫療用品!特色:- 日夜循環- 第一身射擊- 合成/搜刮物品- 玩家可擺放物品(如營火)- 飢餓/口渴計- 動態喪屍生成(夜晚會有更強喪屍)——仲有好多!~靈感來自「Unturned」

玩法說明

W,A,S,D 移動。滑鼠控制視角。滾輪切換武器。「E」開關背包。「F」撿物品。「Space」跳。「右鍵」瞄準(有瞄準鏡先得)。「左鍵」開槍/揮武器/用手上物品。「CTRL」另類射擊。「ENTER」聊天。「TAB」排行榜/玩家列表。「SHIFT + W」衝刺。

留言

0/1000
AhmedR104 avatar

AhmedR104

Feb. 25, 2015

7
1

what the hell are those Dark Fast Zombies with some Weapon on their hands? gave me Heart attack everytime they start chasing me :( Great Game tho, this is beyond my imagination when i first saw the name

joechancey11
joechancey11 開發者

im making a cool little 2D survival rougelike mobile game, that i will also be posting on Kongregate. So keep an eye out! the art style is really cool :) i love the way the character and enemies look

joechancey11 avatar

joechancey11

Feb. 21, 2015

7
1

*If you tab out of the game and tab back in and your mouse isn't working but your keyboard is, just press "E" and it will fix this.

Legiaseth avatar

Legiaseth

Feb. 21, 2015

8
2

you took one of my favorite free games, and you turned it into a full of potential flash game, tahnks!

joechancey11
joechancey11 開發者

thanks, it means a lot :') I can make a better version of this that actually has the intended multiplayer that this one had. I had to take multiplayer out because it was all hosting on my home router accidentally because i forgot to change it and i lagged out so bad xD. Kongreagate has a 50mb limit. i only use 12mb. i can make an even bigger/better multiplayer map!

joechancey11 avatar

joechancey11

Feb. 21, 2015

4
1

**Multiplayer for some reason has a chance of crashing the game, i'm working on this and will fix it soon so you can go back to playing with friends. Sorry about this. :|

Holy_dignus avatar

Holy_dignus

Dec. 29, 2017

1
0

I've been playing your games since you released "Under Earth". It's really neat to see how you've improved over the years. Game is fun and I can see you've taken feedback humbly and implemented it in your new games.
5/5 Joe, well done!