Project: Unborn - Episode 1

Project: Unborn - Episode 1

開發者 MMMgames
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Project: Unborn - Episode 1

評分:
2.9
推出: January 26, 2020
最後更新: January 26, 2020
開發者: MMMgames

Project: Unborn - Episode 1 的標籤

遊戲簡介

Project: Unborn是我舊作White Wolf的重製版,將包含多個章節。遊戲大部分是點擊冒險,但每章會有幾場JRPG風格的戰鬥。不過這不是JRPG遊戲,沒有升級系統或新裝備。你可以找到一些幫助戰鬥的道具,但每場戰鬥更像小型解謎。也就是說,每場戰鬥本質上都是Boss戰。每章只有3-4場戰鬥。Hp和Be(生物能量)在戰鬥間不會回復,所以最好盡量節省資源。每章長度約5-15分鐘(如果你知道該做什麼和去哪)。官方頁面:https://mmmfree2dwindowsgames.blogspot.com/2017/11/with-cards-to-glory.html

玩法說明

用滑鼠控制角色。戰鬥時點擊WOLF可使用強化/治療指令,點擊敵人可進行攻擊指令。

留言

0/1000
kondamin avatar

kondamin

Feb. 01, 2020

2
0

would be nice if i could save after completing a puzzle

Sleepingpill avatar

Sleepingpill

Jan. 26, 2020

2
0

The game have two scrollbars, would be nice if they weren't around. http://prntscr.com/qt8thf

MMMgames
MMMgames 開發者

I know and I don't know how to remove them. They are not the problem on Newgrounds and GameJolt... just here.

DeviousRogue avatar

DeviousRogue

Feb. 09, 2020

1
0

Can't figure out when it's possible to go to an adjacent screen. Navigation is laggy. Puzzle system seems completely random (wtf are we suppose to do?). Combat system is absolutely retarded.

MMMgames
MMMgames 開發者

I will try most of the flaws to fix in the next episode. For example in episode 2 enemies will give you rewards after death so you can feel like you accomplished something by killing an enemy. Also, the second episode will be settled on a floating island so the boundaries where you can go will be clear. Puzzles are random so that every new play can feel fresh. Thank you for trying episode 1 and thank you for the feedback.

Sleepingpill avatar

Sleepingpill

Jan. 26, 2020

1
0

It's also not clear when you can progress through the side of a screen or whether it's locked. An indicator as to which screens contains a possible other location would be nice.

Sleepingpill avatar

Sleepingpill

Jan. 26, 2020

2
1

The way enemies takes turns taking turns means that killing off one enemy doesn't really help out much, it doesn't feel rewarding to kill off one of the enemies in a battle, more like insulting, esp if the other guys gets tougher.

MMMgames
MMMgames 開發者

Enemies are more like a puzzle. If I give them more than one turn the fight will become that much difficult. But I will see what I can do to make fighting more rewarding. Thank you for the feedback :)