Idle Blacksmith 2

Idle Blacksmith 2

開發者 mrcaboom
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Idle Blacksmith 2

評分:
3.8
推出: April 08, 2015
最後更新: November 14, 2017
開發者: mrcaboom

Idle Blacksmith 2 的標籤

遊戲簡介

You will mine ores.
You will smelt them into metal bars.
You will forge them into equipment.
You will enchant your equipment.
You will sell them and become rich.

You will complete quest for the king.
You will gather rare ingredients from the forest.
You will explore the world for valuable treasure.
You will brew powerful potions.

You will achieve tedious task.
You will ascend into the next generation of blacksmith.

Can you manage your business to become the most notorious blacksmith of all time?

玩法說明

All instructions are in game.

Chrome Unity Fix :
1. In the URL put "chrome://flags/" without the ". 2. Search "npapi" and enable it.

FAQ

常見問題

什麼是 Idle Blacksmith 2?
Idle Blacksmith 2 是由 MrCaBoom 開發的放置點擊遊戲,你要經營鐵匠鋪、打造武器並壯大生意。

Idle Blacksmith 2 怎麼玩?
在 Idle Blacksmith 2 中,你通過點擊和管理生產來鍛造武器和物品,然後販售賺取黃金並升級店鋪。

Idle Blacksmith 2 有哪些成長系統?
Idle Blacksmith 2 包含升級、技能和自動工人,讓你提升生產速度、品質和利潤。

Idle Blacksmith 2 有離線進度嗎?
有,Idle Blacksmith 2 支援離線進度,即使你離開遊戲,店鋪也會繼續賺取資源和黃金。

Idle Blacksmith 2 是誰開發的?在哪裡可以玩?
Idle Blacksmith 2 由 MrCaBoom 開發,可在 Kongregate 免費瀏覽器遊戲平台遊玩。

開發者更新

Nov 15, 2017 7:23am

Fellow player of Idle Blacksmith 2,

As you probably know, Kongregate is moving to HTTPS. To keep you progress you will need to use the export button and paste you save data somewhere safe. After November 13th, you will be able to import it back into the game and you will be able to continue playing normally.

留言

0/1000
Yakuzi avatar

Yakuzi

Apr. 13, 2015

100
5

I like the game but there are some points that could use improvement: 1. In the production pane, list all the modifiers so the players can see how the final production rate is calculated. 2. Between the producers icon and progress bar, put a bar which shows the remainder potion duration. 3. Players should be able to set automatic sales of certain items, without automatically moving everything to the shop. 4 The UI could do with some improvement, too much clicking between panels atm.
Thanks for the game though, it's pretty nice as it as already!
PS Also "Ressource" should be "Resource" in the Productions panels

mrcaboom
mrcaboom 開發者

Thanks for your comment. I have good news for you! You can now see details about each worker's modifier if you click on their name. You now have a potion duration indicator next to the progress bar (you need to unlock the druid to see it). You now have a better "Send to Shop" system to manage your items in only a few clicks. The UI has been improved.

colmanwong avatar

colmanwong

Apr. 11, 2015

12
0

How about give 2 to 3 decimal place for the production rate? it is hard to keep thing in balance with only one decimal place. Thanks.

Metalmade avatar

Metalmade

Apr. 14, 2015

164
10

Each upgrade should be independent from the others in the Ascension System. Why would i ever put SP into "Rich Starter" if it raises the cost of the other Upgrades? The Second thing i would change slightly would be the Upgrade costs of the Blacksmith and the Enchanter. These two are a huge Bottleneck. My Blacksmith lvl 430 can´t keep up with my smelter lvl 315 and i can´t upgrade my Blacksmith because it is to expensive. Besides these two things i really enjoy the game and i really hope you consider these two changes.

AntsL1 avatar

AntsL1

Apr. 09, 2015

170
11

Suggestion: make a button to move all items EXCEPT ores, and bars to store

mrcaboom
mrcaboom 開發者

Thanks for your suggestion. It's now in the game.

MadChapelier avatar

MadChapelier

Apr. 10, 2015

101
7

I know there have been a lot of haters, but I quite like this game, just as I liked the first. I do have some suggestions that I think would improve what you've already done:

1. Progression speed is very slow. Even with a 50% boost to worker speed, my workers can't keep up with the quests without a few hours of idling. That's fine for mid-late game, but I didn't expect that till a few days in.

2. Ascension points spending should not scale all items, but individually for the items clicked, nor should they scale as unforgivingly as they currently do.

3. Icons for Blacksmith item types and scrollbar for mineral seconded.

4. Individual lock item function for when storage protection is off.

5. Combine potion drinking and selling pop-ups into one.

mrcaboom
mrcaboom 開發者

Thanks for your suggestion!