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Corpseburg

Corpseburg

開發者 PJJMD

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Corpseburg

評分:
3.2
推出: October 22, 2015
最後更新: October 22, 2015
開發者: PJJMD

Corpseburg 的標籤

遊戲簡介

The zombie survival game set in your home town

玩法說明

The goal of Corpseburg is to survive until day 30s of quarantine in a location of your choosing, then make it to an extraction point that will randomly appear in one of the 4 corners of the map. To do this you will need to scavenge food, weapons, and defensive supplies from your surroundings. Using the scout button will locate local shops in your area that might have some supplies. Restaurants are likely to have food, factories are a great place to find defensive supplies. Explore your surroundings while avoiding the undead. If you do get injured, you can use medicine to heal at night. Speaking of night, keep an eye on the clock, when the sun goes down it becomes much harder to avoid the hordes of zombies. You should prepare a fortified camp to sleep in each night.

留言

0/1000
Azwerg avatar

Azwerg

Oct. 21, 2015

24
1

Auto-equipping the "best" weapon will be great. Also, sometimes many 'lootable places' are in one building, so it's really hard to see pics

anon9mous avatar

anon9mous

Oct. 22, 2015

19
1

This is really nice, if it's a beta. Currently, the game feels quite a bit hollow. If you add in some more mechanics, it could easily become a really good game!

Trampled avatar

Trampled

Nov. 08, 2015

13
1

This is a great teaser. I would love to see an expanded version of this game. It's plenty easy enough as it is, just stay away from the densely populated area until you have enough resources to well fortify your sleeping area. Keep an eye on your weapons as it's easy to lose the one you have equipped. Would love some sort of stats on zombie population vs fortification value. Fortifying more than once in a day *seems* to make surviving the night easier.

zswader avatar

zswader

Oct. 19, 2015

12
1

i like it that you can choose where to start on the world but after 5 min everything is pretty much the same

setsuai_kijo avatar

setsuai_kijo

Oct. 20, 2015

9
1

Kind of fun, still having trouble making it longer than a week. Thoughts in the interface: Notifications that slide up (you've found a hammer, etc) disappear before I've finished reading the popup summery from the action that spawned them. More info on the weapons from the selection screen would be nice. A bit more information from the 'scout' feature would be nice, too, maybe how densely populated the area is.