Idle Goo

Idle Goo

開發者 RazielAnarki
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Idle Goo

評分:
3.6
推出: November 05, 2014
最後更新: May 03, 2017
開發者: RazielAnarki

Idle Goo 的標籤

遊戲簡介

在 Idle Goo 中,你將操控「灰色膠狀物」型科技奇點,成為失控納米機械複製的主宰,吞噬萬物。你要指揮納米機械單位組成特殊組裝模組,進一步生產更多納米機械單位,直到吞噬宇宙所有物質,創造出無數有意識、群體思維、自我複製的納米機械。這是另一款類似 Adventure Capitalist/Idle Necromancer/Overlord 等的放置遊戲,作者用來測試/學習 Unity 新 GUI 和 Kong API。歡迎留言建議,但請理解這是作者業餘製作,更新可能較慢。

玩法說明

點擊模組按鈕,利用納米機械單位建造更多組裝模組,生產更多納米機械單位!達成里程碑、購買升級,發掘資訊碎片以提升生產力。要大量購買升級或模組,點擊時按住 SHIFT。

開發者更新

Jul 25, 2017 4:23am

Hello, singularity herders!

Just wanted to let you know that my new game, “ROGUE TANK ANNIHILATOR”, a rogue-lite reimagining of the classic DOS game “ANNIHILATOR TANK” has been released on Kongreagte :)

It’s available at:
http://bit.ly/2tGpn1K

Thank you, and keep on nanoreplicating! :)

FAQ

留言

0/1000
zepth avatar

zepth

Nov. 06, 2014

989
17

love how you set it to buy 10 and it rounds it to the next ten for you

butterflysigh avatar

butterflysigh

Nov. 06, 2014

841
17

I like your OCD-compliant mass-purchase feature. That's a first.

spamsidian avatar

spamsidian

Nov. 08, 2014

453
17

with speeds below 1 second how about making the bar solid and eliminating the almost done thing every split second. would probably help with game resources and whatnot

rinky999 avatar

rinky999

Nov. 28, 2014

110
3

Things get a lot faster now with shift clicking. Thank you!

splejx avatar

splejx

Nov. 06, 2014

659
29

Lag reducing options would be nice. Maybe freezing animated background or something. Unity is very CPU consuming so pls keep that in mind when coding an idle game and give mid-end PCs a chance. Otherwise good game so far...