Traumata
開發者 turnA
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Traumata
Traumata 的標籤
遊戲簡介
這遊戲會死,記得常存檔!Traumata是一款復古式的指點冒險遊戲,你要幫Adam探索廢棄公寓,揭開隱藏的謎團。沒什麼能讓他準備好面對13樓的秘密與創傷。如果你喜歡我們的遊戲/音樂,歡迎「支持我們!」http://www.kongregate.com。非常感謝!^^
玩法說明
滑鼠操作。(可選)鍵盤:A、S、E切換指令。空白鍵繼續對話。點擊使用/拿取/查看按鈕再點物品互動。
留言
arw115611
Feb. 01, 2013
the "use" "see" and "take" actions need to be incorporated together. constantly toggling back and forth is a pain.
Hmm, I've heard the same thing from other player. Will consider it.
stinky472
Jun. 10, 2013
I really like the creepy atmosphere but as a game I think it's really dull. I kept going anyway since I wanted to find out what was happening, and there the game is pretty effective. One of the major problems as I see is that the game is filled with uninteresting objects. The vast majority of things we look at provide the same generic response: "Nothing interesting there." The practical expectation is that the player is going to get bored and stop looking at things. Yet the game requires looking at certain things to progress, but those things look the same as the generic background filler items which the player is likely to skip over. The result is a game that requires the player to read and try the same-looking things over and over without much of a sense of direction, and that doesn't make for a particularly nice gaming experience.
Losvtranse
Sep. 25, 2015
i do not get it - how to read a letter?
SadOne
Aug. 31, 2014
You know what this game is missing? MORE descriptions and narration. "I'm walking through a door now. I will probably enter another room". "I'm using the thing on that another thing, I wonder what will it result in? Maybe I will progress in the task I'm currently performing, I should try and see". "I'm walking towards that object right now. I've taken a step, now I've taken another one...".
NightD21
Feb. 16, 2013
Nothing of interest here is right! How can the crowbar open a metal gate and not a wooden door, chest or hit some one in the head with it be for I fall asleep?