Pokanoid

Pokanoid

開發者 xpndsprt
舉報問題
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Pokanoid

評分:
2.9
推出: March 03, 2010
最後更新: March 03, 2010
開發者: xpndsprt

Pokanoid 的標籤

遊戲簡介

Pokanoid 結合了視頻撲克和打磚塊!還需要知道什麼?收集獎勵和倍數,組合撲克牌型,成為真正的高額玩家。

玩法說明

用滑鼠控制擋板,將球彈到牌上翻開它們,收集撲克牌型來獲得分數。

開發者更新

Mar 2, 2010 6:52pm

Updates: Fixed deck reset.

留言

0/1000
djirtsdew avatar

djirtsdew

May. 07, 2010

31
1

Interesting concept.
It's a bit hard to get nice hands as in order to catch the ball you sometimes need to cross the path of a card you don't want. Perhaps the cards should fall faster? Or the ball should move slower? It might be nice to have multiple difficulty choices related to this.
Also, in these kinds of games I tend to leave the playing area with my mouse, which in this case freezes my controls...

acidDICA avatar

acidDICA

May. 24, 2010

20
1

I enjoyed the concept of the game but it seems a bit too hard to get the high-scoring hands. As previously mentioned, we're sometimes forced to pick up cards when moving to hit the ball. Missing the ball 'folds'. As is, it seems the only way to get a good scoring hand is to firstly be insanely lucky.

Maybe implement a button that - when held - prevents the paddle from picking up cards? Or maybe change the system so that 2 hits make a card 'clickable'. Clicking it would add it to our hand. A 3rd hit would then simply eliminate the card.

Having bonuses fall is fine since they seem to be beneficial.

Since you've thought of this cool twist, let us properly interact with new strategies generated by the poker element!

phooltk avatar

phooltk

Jun. 14, 2010

16
1

Good twist with some potential, unfortunately the failure to incorporate any of the many gameplay orientated innovations arkanoid has seen results in a very dull game. Play some modern clones to see how lacking the game is in certain areas, from paddle and ball physics to creative powerups. Could also use some modification to punish overly conservative gameplay racking up the multipliers.

Montany avatar

Montany

Mar. 30, 2010

20
2

Great, original concept. However 1)Allow control of paddle even when mouse cursor leaves game window area 2)Slow down the ball just a bit 3)Reduce hit area for picking up cards.

QMagi avatar

QMagi

Mar. 29, 2010

19
2

Great concept. The reflection angle programming could use a major overhaul. 3/5