Planet Juicer

Planet Juicer

開發者 yellowbouncyball
舉報問題
舉報遊戲
Loading ad...

Planet Juicer

評分:
3.7
推出: August 07, 2012
最後更新: August 16, 2012

Planet Juicer 的標籤

遊戲簡介

Planet Juicer。核心果汁公司正等你來保護他們的鑽探機,為他們從行星中提煉核心。行星核心會用來生產「核心果汁」。你有能力靠建造單位和研究新科技來守護鑽探機嗎?*主要特色*:# 精美卡通畫風。# 原創復古配樂。# 14 個遊戲內成就。# 深度研究樹,解鎖新單位和升級。# 角色語音及遊戲對話。# 只需滑鼠操作。# 3 個世界。# 世界1有10波敵人及大Boss。# 世界2有15波及Boss。# 世界3有20波及Boss。# 5 種不同防禦單位,3 級升級。# 軌道地雷配有導引鐳射。# 單位可用生命注射治療。# 防禦牆可阻擋敵人攻擊或建造單位。通關後可繼續遊玩,保留所有已研究項目。

玩法說明

只需滑鼠操作

開發者更新

Aug 10, 2012 10:01pm

Updated game file-
Fixed the 2% load freeze up bug
Fixed the wording on the Obama Achievement (Our apologies to anybody who was offended by that. It was not us expressing any political views but was something that was overlooked )

FAQ

留言

0/1000
single_till2010 avatar

single_till2010

Aug. 13, 2012

490
17

There should be a way to remove the orbital mines after placing them. A mistake placement will result in loss of a defensive space.

tenchi avatar

tenchi

Jul. 25, 2012

890
43

If you wanted to replay the previous levels, you have to click the current challenge first, that needs to be changed to ease confusion for the "easy go-ers". Also, with just the 3 levels, I don't see how the "hard-core" gamers would want to keep playing, there should probably be one or two more (difficulties of "extreme" and/or "nightmare" with 25-30 waves, respectively)

gocougs avatar

gocougs

Aug. 02, 2012

749
36

the only thing i could add would be for the melee type units to have more hp against ranged, in the tank levels they are completely useless because they die so fast

Sharkhunter avatar

Sharkhunter

Jul. 25, 2012

776
41

as Tenchi said, you need alot more than 3 levels. At least 3 easy, 3 medium, 3 hard, and an extreme. That way people dont have to replay the levels.

Angel0fDoom avatar

Angel0fDoom

Aug. 07, 2012

723
45

Graphics and sound top notch, wouldn't change them. Story... too short, but add in another 6-9 levels and we have a challenge. Maybe an endurance/endless mode where all the different planets come and invade the home planet? Overall i did see a few issues. if at the end of a wave you have the build menu open the game just hangs till you get out of the menu. (sometimes as long as 45 seconds after the menu is closed) Also im not sure if its meant to be this way but your top and bottom lanes get next to no attackers, on many levels i just had a single gunner in them and that was it... overall i didnt think the jump between levels was too bad, starting with as little as 1000 on each level i had little issue. overall 4/5 just because it was a little too short.