Battle without End

Battle without End

由 CritGame
檢舉遊戲
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Battle without End

評分:
4.1
上架時間: February 16, 2013
最後更新: December 23, 2014
開發者: CritGame

Battle without End 的標籤

遊戲介紹

如果你厭倦了MMO的無盡練功,不妨試試這款放置型RPG,讓你輕鬆打發時間,同時又比一般放置遊戲更有互動性。它包含RPG所有要素,甚至比一般RPG還多:
- 種族
- 技能(決定你的強度)
- 裝備(完全隨機屬性)
- 鍛造系統,可提升裝備並有成功率
- 轉生系統(等級不是一切)
- 無職業限制(技能決定你的專長)
本作靈感來自Mabinogi,那真的是一款好遊戲。如果你喜歡這款,也推薦你玩Mabinogi(我覺得比WOW好玩多了:>)。感謝RooSalad建立本遊戲的Wiki,也感謝大家的支持。
http://battle-without-end.wikia.com/wiki/Main_Page

遊玩說明

詳細資訊請閱讀「Wiki」:http://battle-without-end.wikia.com/wiki/Main_Page。
小提示:Flash播放器在非作用中的分頁不會繼續執行,所以想邊掛機邊玩請開新視窗(不是新分頁)。
點擊操作,滑鼠懸停可看提示(我們會持續增加詳細說明)。戰鬥全自動,你只需:
撿裝備強化自己,或賣掉換錢升級裝備;
學習並裝備技能戰鬥;
設置稱號提升屬性;
升級裝備;
在選單的地圖中旅行,挑戰更強怪物!
滿20歲後可選擇轉生。每20分鐘年齡+1。

FAQ

常見問題

什麼是 Battle Without End?
Battle Without End 是由 CritGame 開發的放置 RPG 遊戲,玩家需引導英雄不斷戰鬥與成長。

Battle Without End 要怎麼玩?
在本作中,你需裝備英雄、升級等級、提升數值,讓英雄自動與怪物戰鬥。

Battle Without End 有哪些成長系統?
遊戲包含角色升級、裝備強化、製作與職業進階等系統,幫助英雄持續變強。

Battle Without End 有轉生或重生機制嗎?
有的,Battle Without End 提供重生系統,可重置進度換取永久強化,提升重玩價值。

Battle Without End 可以離線遊玩嗎?
Battle Without End 是瀏覽器放置 RPG,離線時也會自動戰鬥。

開發者更新

Dec 22, 2014 6:13pm

I’m sucks. I’m back. And release a version which should be released one and a half years ago. For some reasons. I left a mess here. Now I’m back. And continue to make games again. Make the game which I like to play. And I’m working on 2 now. 2 is a Huge Revolution. And twitter is my twitter, I decide to use it now. If anything you want to tell me, you can use twitter. Weibo is the most popular one used in my country. I always use this. Facebook is for some important new. Such as new game release!
Update 1.6: In this version, fix the pvp bug, and add the lock function which you can lock your items.(won’t sell accidentally) And also it can auto sell the item with the lowest value but not locked!

留言

0/1000
Little_Otik avatar

Little_Otik

Feb. 18, 2013

3979
81

I just wanted to thank the developer for taking everyone's advice in making changes. I don't find enough developers doing that.

CritGame
CritGame 開發者

Thank you, I try to make it as better as i can:)

Fishnchips12 avatar

Fishnchips12

Apr. 14, 2013

2011
48

[10:58:50] You meet Region Boss. [10:58:51] You die.

Golorok avatar

Golorok

Feb. 19, 2013

2167
56

I'd love to have a stats screen to look up highest attack, total number of monsters killed, number of bosses killed and so on. Would also help to keep track of achievments.

CritGame
CritGame 開發者

I'll add this in further version, after redesign the UI, no free space now.. :)

nadiakasper24 avatar

nadiakasper24

Mar. 01, 2013

1983
61

Love the game. Would really like something to do with the 70mil+ gold I'm carrying around, like maybe single use, permanent effect stat boosting items for you and your pets. I don't know about anyone else, but I'd be more than happy to drop 50mil on an extra 5 or 10 points in a stat that would carry over through rebirth. I also wouldn't mind seeing some skills that add a percentage to the amount of gold or exp that you earn, or that increased drop rates past what luck adds. Last but not least, maybe some enhancement stones that let you add specific bonuses to items, could also be made ridiculously expensive, but would give you a bit more eq customization than just hoping that after leaving the window open for a night that you might have something better than what you are already using.

Aside from those suggestions, I have no complaints whatsoever, and believe that with time and development, this is an idle game that could be comparable to Tukkun's Anti-Idle. 5/5

kyyyr avatar

kyyyr

Jul. 15, 2019

107
2

for those who want to play after the dev pulled all the plugs - there is a work around. Since this game is dear to me, i did some digging and found his webpages backup on web archive. There you can play an offline version of it. I hope i can post links here, so here it goes: https://web.archive.org/web/20180618201310/http://www.critgame.net/critgame/main/blog/MochiVersion.html