Pixel Defender
由 DanElectro
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Pixel Defender
Pixel Defender 的標籤
遊戲介紹
結合連鎖技的塔防遊戲!像拼圖一樣擺放防禦塔,獲得有趣的新能力。
遊玩說明
快捷鍵:1-6放置防禦塔,S賣出、U升級選中的塔,Esc取消。將塔彼此相鄰可組合連鎖。每組連鎖都有「主」塔(組合中第一個)。其他塔必須緊貼主塔,且所有塔都需完全升級。最外圍的牆不計入連結。例如:如果你在塔周圍畫個正方形,要讓其他塔連結,必須碰到正方形內的塔。
開發者更新
Added sandbox mode. Start at wave 50 with lots of cash and you can’t lose! Now you can test combos and layouts at your leisure.
留言
SupMaCracka
Jan. 18, 2014
great game... innovative combo system, challenging... would be nice to have some stats on the towers to see which ones are worth using
DanElectro
Dec. 11, 2013
I uploaded a new version. I think "Ghost towers" should be fixed, if you get one please send me a screen shot (It's hard to track down edge cases). Also a few lag fixes so it should be at least a bit better at the higher levels. And a few balance tweaks, nothing major.
Adonalsium
Dec. 11, 2013
I have a few questions regarding the special effects. 1: Is poison damage dealt as a percentage of the enemy health? 2: Do the laser burst and shrapnel projectiles deal the same damage at the tower that produced them, or is it static? 3: Do explosive effects deal more damage to larger targets or strike multiple targets if in range?
Thanks
Poison does scale with health (to a minor degree), this keeps it from being completely useless in the later levels. Burst and Shrapnel are the same damage as the tower. Explosions are static damage, and hit everything in range.
GSarahC
Dec. 09, 2013
Is it possible to skip the early-game chattiness once it becomes more distracting than entertaining?
I'll see what I can do.
Karakikoukalas
Dec. 17, 2013
Nice game, but a bit frustrating to have to spend so much time on easy lvls and getting pawned once it gets harder