Thyra

Thyra

由 Fierclash
回報問題
檢舉遊戲
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Thyra

評分:
2.8
上架時間: August 06, 2019
最後更新: August 09, 2019
開發者: Fierclash

Thyra 的標籤

遊戲介紹

While being chased by armed men, Thyra utilizes her electrical powers to escape her demise. Discover the journey and past of Thyra in this 2D side scrolling plat-former and avoid the lurking dangers in the forest

遊玩說明

Arrow Keys to move, C to Jump, Z to Dash

開發者更新

Aug 9, 2019 8:03pm

8-9-2019: Thyra v1.4.2 is now here. Due to the feedback regarding the unnecessary difficulty, several measures were made to make the game easier. In addition, a few new features were added.

General:
-Changed order of collectibles
-Decreased fire rate of most shooting plants from per 1.0 sec to per 1.4 sec
-Added new sound for Super Charge Berry
-Added new sound for Horseman firing an arrow
-Replaced Leaderboard stat “Game Completed” with “Levels Completed”
-Refreshed Leaderboard state “Deaths” which is now under “Times Died”
-Thyra no longer consumes Charge Berry if she has a charge ready

Levels:
-Moved charge berry in C4
-Increased wait time for owl in C5
-Increased cycle time for circling birds in D1 from 1.5 sec to 1.7 sec
-Shortened bottom platform length in D1
-Removed circling birds in D2
-Decreased wildfire rate from per 0.5 sec to per 0.6 sec

Fixes
-Properly fixed interaction between Thyra Dash and Force Pushes

FAQ

留言

0/1000
Alectroplasma avatar

Alectroplasma

Aug. 08, 2019

3
0

B4 is way too cruel. Slow down the plants a bit, or just cut some of them out entirely, and implement a checkpoint system! Don't you *dare* try using some form of advice as an excuse! Difficulty that cannot be adjusted and thus proves brutal kills the fun and makes ones project less favorable.

Fierclash
Fierclash 開發者

I do believe the difficulty of this game is harsh and I appreciate the feedback. I will tune down some of the levels to be more lenient once I receive enough feedback about the game. Thanks for letting me know.

Jouglet avatar

Jouglet

Aug. 12, 2019

7
1

After I stop walking, I expect to stop walking. Stop sliding so much. after I let go of the arrow keys.

NinPoSama avatar

NinPoSama

Aug. 18, 2019

1
0

Promising game ruined by its gameplay (controls of the game, inertia...) too bad. May be a future update?

DouglasGrave avatar

DouglasGrave

Aug. 17, 2019

1
0

A lot of the time there's simply not much space to maneuver, which is a problem when mid-air dashing is such a significant part of the game. The fun parts of the game are the bits where you can tackle the obstacles without needing millimetre precision to avoid death.

If you don't want to rearrange levels (which is understandable), perhaps you could slightly reduce the collision area for some of the dangers/enemies, so that they're a easier to move around in tight quarters.

kitty_tc_69 avatar

kitty_tc_69

Aug. 13, 2019

3
1

Ragequit. Tone down the difficulty.