Idle Rpg
由 Hoistmaster
Idle Rpg
Idle Rpg 的標籤
遊戲介紹
你好。成為這個世界上最偉大的戰士吧!只靠涼鞋擊敗成千上萬的敵人!可裝備數千種不同道具。與來自各世界的商人交易。也許吧。注意!!我請Kongregate新增Webplayer版本,他們的回覆是刪除遊戲,所以我重新上傳了。如果你遺失了存檔,請私訊我!再次提醒,這遊戲可能有些Bug,如果發現請告訴我,我會盡快釋出新版本。更多資訊敬請期待。
遊玩說明
點擊戰鬥按鈕開始,然後進入關卡,你將與敵人戰鬥,擊殺10個敵人後會出現Boss,擊敗Boss即可進入下一關。建議前幾點屬性點數先加耐力和敏捷 :)
開發者更新
New Patch Version 0.9.2.2
(patch version ingame is wrong)
[New Features]
– When you upgrade attributes you can now Ctrl+Click to add 10.000 points
– Weapon range – you can now see your weapons range
– Item tooltip – Now shows the items range
[Changes]
– Finding new target automaticly now happends more frequently
– Made some updates to the garbage control, to help fix the memory leaks (i’ll do more in the future)
– Weapons now scale more with their prefix (fx. damaged weapons will be worse, enchanted weapons will be better)
– Damage % changed to a random between 2 numbers
[Bug Fixes]
– Some abilities didn’t expire
[Near Future Updates (Patch 0.9.3.0)]
– More Stat Info
– Statistik Integration
– Archievement System
[Far Future Updates]
– Crafting System
– Town System (will explain more in the future)
留言
Rarylith
Oct. 14, 2015
There's something that seems amiss with dodge, the higher the enemy i fight the less dodge chance i've that's part okay but the higher level i am the less chance of dodge i've with the same enemy i'm currently fighting. A the first stage i had 98.12% dodge after putting 15 dex, then next level of hero while still fighting the same enemies i was at ~97% and put again 15 dex to get at 98.12% then again at my next level it lowered.. so 15 dex (98.12 again).. then i passed at the next enemy and i passed at 95% or so.. so i'm under the impression that the higher level i get the lower are my chance of dodging and that doesn't seems right.
I will have a look at the dodge algorithm :)
Rarylith
Oct. 10, 2015
I believe agility should be giving dodge chance and dexterity critical chance.
The way i thought about it is that you have 3 damage attributes (Strength, Agility, Intellect) and 3 defensive attributes (Endurance, Dexterity, Wisdom). But i think i'll change Agility, so instead of giving attack speed it will give Critical Damage. We'll see :)
aawood
Jul. 20, 2017
Sooo, they ditched Idle Necromancer, which people liked, for this, which less people liked. Then they abandoned this a month after release. They didn't come back to it, they didn't go back to Necromancer, they didn't do *anything*. Hoistmaster... what happened?
blahha2574
Oct. 14, 2015
I want to like this game, but I just can't. After a while, it becomes useless to try and progress as you simply cannot keep up with armor / dodge.
what stage are you at?
gotoxy
Oct. 10, 2015
the shop is kinda a fail cuz the good weapon you never are able to buy because they seems to are based on you current money. If its base on you current level then the lvl progression is too similar to the gold one so we will never be able to buy good stuff. So add a money skill or an auto sell, so that would help the gold gain.
I will not add an auto sell, i thought a lot about that, but i don't like that as a standard feature. But when i get to make the talent system, i'll make some ways to get more gold, and auto-sell features. :) So right now there's gold problems :/