Idle Adventurers Guild Master

Idle Adventurers Guild Master

由 KesacRuyil
回報問題
檢舉遊戲
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Idle Adventurers Guild Master

評分:
3.5
上架時間: April 04, 2017
最後更新: June 13, 2017
開發者: KesacRuyil

Idle Adventurers Guild Master 的標籤

遊戲介紹

純文字放置/增量遊戲,扮演冒險者公會會長的生活。注意:本遊戲仍在開發中,還處於早期階段。歡迎在留言區留下你喜歡或不喜歡的地方。

遊玩說明

這裡沒什麼好說的,但一開始你要點擊「建築物」按鈕並購買一個伐木工。隨著購買其他建築,會解鎖新功能。

開發者更新

Jun 13, 2017 2:37pm

Forgot to post this, but posted a bugfix update with a couple of balance changes.

FAQ

留言

0/1000
Teroc avatar

Teroc

May. 03, 2017

146
4

Buildings ideas: Healer's hut to boost recovery speed. Stables to give horses to heroes to reduce travel time. Market to sell old items and exchange resources.

Samarkand100 avatar

Samarkand100

Apr. 28, 2017

142
5

The explore and clear function makes this a little more idle, but it'd be nice if we could assign an adventurer to just continuously attempt clearing a dungeon.

Mysticfox3000 avatar

Mysticfox3000

Sep. 02, 2017

45
2

More than 2 months now... if there hasn't been an update by now... this game has been abandoned.... such a shame....(I hope someday this comment will be irrelevant)

Forceline avatar

Forceline

Apr. 20, 2017

73
4

Allowing more then one Adventure to go into the same Dungeon would be nice. My dungeons are to hard for my adventures on their own but with 2 or all 3 in one dungeon and i should be able to clear it.

KesacRuyil
KesacRuyil 開發者

That's on the road map. Currently adventurer parties are behind adventurer skills, which is after the item revamp part 2 (next).

RacShade avatar

RacShade

Apr. 05, 2017

65
4

Okay, interesting premise. A LOT of buildings and tiers need to be added, things like a smithery to refine metals and patterns/upgrades found in dungeons or something like enchanted tools. It just needs more overall. Some relics to give stats like a healing totem or speed boots etc would be a good benefit.

KesacRuyil
KesacRuyil 開發者

Right now this is just tier 1 and part of tier 2. The item system right now (for weapons/armor) is pretty light, eventually I'm planning on going to an inventory (and probably crafting) system for that.