Idle Vikings RPG

Idle Vikings RPG

由 KingOg
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Idle Vikings RPG

評分:
3.5
上架時間: August 13, 2015
最後更新: August 24, 2015
開發者: KingOg

Idle Vikings RPG 的標籤

遊戲介紹

《放置維京 RPG》為放置類遊戲帶來全新體驗,讓你這位英雄親自參與,並以輕鬆的方式呈現 RPG 故事!歡迎來到米德加爾特,這裡有兇猛的維京人、強大神祇、奇異怪獸和滿滿的斧頭!在這裡創造屬於你的英雄,決定你要成為什麼樣的領袖,準備帶領你的維京同伴邁向榮耀。你的聚落即使離線也會自動收集資源,記得回來查看進度並升級!在古英國建立三個聚落並透過聲望獲得神祇祝福。每個聚落都獻給三位強大的維京神祇之一——奧丁、洛基和索爾。收集大量資源、建設並升級聚落、訓練你的英雄,並在面對艱難抉擇時果斷決定。

遊玩說明

指派工人或自己點擊來收集資源。獲得足夠資源後完成你的聚落再前往下一個。每個聚落都從頭開始,但你的英雄可以升級,數據會延續到下一個聚落。教學後,你會看到螢幕上方有多個分頁。收集:點擊收集資源!英雄技能越高,每次點擊獲得的資源越多。建築:購買不同建築與升級,完成聚落。交易所:在這裡販賣物品。有三種篩選(材料、製作物品與戰利品)。招募:在這裡雇用工人幫你收集資源!生產:在這裡製作某些升級或販賣所需的實用物品。英雄:在這裡指派英雄執行活動,並可參加活動等。地圖:在這裡推進聚落進度。設定:在這裡管理你的存檔!提示:如果你關閉遊戲再回來,你會發現聚落的居民已經幫你收集好資源,準備迎接下一步!點擊螢幕下方任何物品圖示可獲得更多資訊。也請留意各畫面上的問號按鈕,獲得更詳細的說明。維京人萬歲!

開發者更新

Aug 24, 2015 5:48am

Have made a variety tweaks and fixes based on feedback and reports (thanks all!)

To mention some key changes:
– Scrolling on the production and building list screens should now be easier (although note that you can click and drag to move up and down!)
– The XP level caps now only take effect before you prestige.
– Values for selling food you have produced in settlement 1 has been increased to be more inline with their costs.

Other feedback raised is noted and not forgotten!

留言

0/1000
G_Prime avatar

G_Prime

Aug. 13, 2015

152
5

I'm not a Zoologist or anything but I'm Pretty sure that's not a picture of a goat.

KingOg
KingOg 開發者

Lol! Sadly we arent artists, so we had to use what we had. We did get an artist friend to help out with the Viking characters and map, but that was all. Hopefully if people like the game we might get an artist to help us out with some better icon and button images :)

ArtyD42 avatar

ArtyD42

Aug. 20, 2015

48
1

Third city needs to set an objective before you can choose to prestige or it's meaningless of a city.

KingOg
KingOg 開發者

Thank you - shall have a re-think on this!

Manaszunex avatar

Manaszunex

Aug. 15, 2015

88
3

The selling prices of the crafted items needs to be reexamined. It costs 15000 Boar Meat to make 100 Boar steak things, which sell for 300 each. Uncooked Boar sells for 3g a piece.

3x15000=45000 gold from selling uncooked.
100x300=30000 gold from selling cooked.

Why spend 15 minutes to create items that you will lose money on in the process? So far I haven't found any upgrades that require cooked meats to reach, so there is literally no point to the cooked foods other than the fish one, which gives you about a 4x yield compared to selling it raw.

KingOg
KingOg 開發者

Thanks for the feedback - shall certainly have another look at the costs. EDIT: Have improved the costs of the food you produce.

KaisarDragon avatar

KaisarDragon

Aug. 18, 2015

104
5

Claiming items made bit by bit is very annoying.

fyedakin avatar

fyedakin

Aug. 15, 2015

12
0

For those who haven't realized it yet: for building requirements higher tier resources can be used for lower tier production. This is why sometimes you can build without appearing to have the full requirements met with the baser resources. :)