Muu: Just Another Day

Muu: Just Another Day

由 Miktar
檢舉遊戲
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Muu: Just Another Day

評分:
3.4
上架時間: January 29, 2012
最後更新: January 30, 2012
開發者: Miktar

Muu: Just Another Day 的標籤

遊戲介紹

Muu 又是平凡的一天,不是在山洞打掃,就是在池塘邊放鬆。但接著……

遊玩說明

操作說明:
* 按 Z 跳躍!
* 按 K 切換簡單模式!

開發者更新

Jan 29, 2012 4:36pm

I set out to make a short, slightly challenging, little low-fi platformer. It’s very short (15 minutes at most), not all that challenging, and certainly low-fi.

If you do get stuck, you can press the K key on your keyboard to switch on Easy Mode. Once Easy Mode is turned on, it can’t be turned off again. That’s the price you pay for not eating your wheaties…

INFO:

This is my first game. It’s not all that great and has plenty of issues, which is what I expected. I spent a total of two weeks on it, a few hours a day. Most of that time was trying to learn how to use StencylWorks. Since I’m not a programmer by any stretch of the imagination, StencylWorks was my best bet for getting anything done.

Admittedly, 90% of what I love about Just Another Day is the music, provided by Peter Gresser.

UPDATES:

30-01-12: Made the fadein/out on death a little faster, and added a few more helper blocks.

留言

0/1000
Issy avatar

Issy

Feb. 07, 2012

8
0

I was doing fine until the first part you have to jump over a pit of spikes while sliding down a ramp. Yes, the surface on the other side is slanted, but it's not one of those "slippery" surfaces. So why am I sliding backwards into the pit when I land?

bluejake0 avatar

bluejake0

Feb. 02, 2012

20
1

You know what separates a good platformer from a great platformer? Spot-on controls. Now I'm not saying they are terrible in this game, just that it needs some work. This is a good platformer.

infernaldemise avatar

infernaldemise

Jan. 15, 2013

7
0

Parts of this are near impossible. 3/5

jufroftw avatar

jufroftw

Jan. 29, 2012

27
2

Short and sweet, and I really enjoyed it! First game? fantastic!
I thought that a few of the surfaces which were angles were a bit too difficult to land on without immediately falling, and jumping with little control was the only way i could survive, which was to say, i couldn't. Still, chicken mode gameplay stayed fun and shamed me just enough to feel successful without feeling as accomplished as i would have felt without it. 5/5 =)

furrymessiah avatar

furrymessiah

Jan. 31, 2012

23
3

A good game, well done. But a wee bit too much emphasis on the pixel-perfect jumping there, buddy. 4/5