Random Number GOD Idle

Random Number GOD Idle

由 Moczan
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Random Number GOD Idle

評分:
3.0
上架時間: December 05, 2023
最後更新: April 05, 2024
開發者: Moczan

Random Number GOD Idle 的標籤

遊戲介紹

收集魔力、購買升級、擊敗隨機性

遊玩說明

使用滑鼠操作遊戲。千萬不要違抗隨機數之神

開發者更新

Aug 14, 2024 1:50pm

v 0.2.4
New stuff:

- Run 10 will now have a chance to roll if your winstreak is high enough
- Offline calculations improved to include auto-buy and auto-prestige, the game will also save and load your automation settings properly (only after you play 0.2.4 at least once)
- Text Import/Export now includes confirmation and restart button; text import will now work even if you don’t have access to local storage/indexeddb
- Various other small bugfixes/improvements

留言

0/1000
rngsjk avatar

rngsjk

Jan. 13, 2024

249
2

There are some serious scaling issues... 400 Nature Runes is a breeze, 500 Nature Runes would take weeks, and the bonuses do not help.

billco avatar

billco

Mar. 29, 2024

199
2

One of my bigger peeves is that higher prestiges still only give 1 follower at a time. It seems to me this should scale similarly to the other rewards, especially given how the follower levels scale exponentially. Overall the scaling of many systems here needs a lot of refining.

Atombender avatar

Atombender

Feb. 01, 2024

261
3

If the badge isn't awarded, go to Settings and manually save.

saber7 avatar

saber7

Mar. 02, 2024

164
2

Scaling is too high and removes any idle component from the game. Weeks of active managing the runes, and it still can't complete the objective.

AbsenceOfLight2 avatar

AbsenceOfLight2

Jan. 11, 2024

143
3

not great that higher runs give a debuff to prestige bonuses. Like what's the point of giving me a boost at the end of a run if the next run all of my prestiges will be halved anyways?

Aside from that, game is suspiciously similar to "Idle Game 1." Maybe having an "inspired by" message would be good, to at least credit the game that you're taking ideas from.