Shootorial #3: ActionScript 3

Shootorial #3: ActionScript 3

由 Moly
回報問題
檢舉遊戲
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Shootorial #3: ActionScript 3

評分:
3.4
上架時間: August 10, 2009
最後更新: August 10, 2009
開發者: Moly

Shootorial #3: ActionScript 3 的標籤

遊戲介紹

這個初級 Flash 遊戲製作教學將教你如何發射子彈!經 Kongregate 授權製作。

遊玩說明

完成射擊教學,學會製作自己的 Flash 遊戲。

FAQ

什麼是 Shootorial 3 (ActionScript 3)?
Shootorial 3 (ActionScript 3) 是由 Moly 開發的瀏覽器太空射擊遊戲,屬於 Kongregate 的 Shootorial 教學系列。

Shootorial 3 (ActionScript 3) 要怎麼玩?
在 Shootorial 3 (ActionScript 3) 中,你用鍵盤操控太空船移動並射擊來襲敵人,體驗經典街機射擊風格。

Shootorial 3 (ActionScript 3) 的主要目標是什麼?
主要目標是閃避敵人攻擊並盡可能多地擊毀敵艦,爭取高分。

Shootorial 3 (ActionScript 3) 有進度或升級系統嗎?
Shootorial 3 (ActionScript 3) 著重於基礎射擊玩法,沒有升級或進度系統。

Shootorial 3 (ActionScript 3) 可以在哪個平台玩?
你可以在 Kongregate 網頁瀏覽器免費遊玩 Shootorial 3 (ActionScript 3)。

留言

0/1000
KimmelGames avatar

KimmelGames

Jul. 22, 2011

8
0

@ Orangatang91:
The code "Keyboard.SPACE" finds the position in the array (don't quote me on that, It might not be an array) "Keyboard" ("Keyboard" is from that one line "import flash.ui.Keyboard") that is defined by the string "SPACE". At that position is a number. That number is 32. So, using "Keyboard.SPACE" is the same as using "32". So, when you type Key.isDown(32) it goes to the "Key" class that was defined and runs the function "isDown" with the parameter "32". Function "isDown" then returns a boolean value (boolean means true or false). *SOOO*, *if you want to use, say, "X" instead of "SPACE"* then you would have to look up some chart on the internet (I like http://preview.tinyurl.com/3o2wmgm). So instead of using "Keyboard.X", you must use "88" (Why 88? Who knows!). "Key.isDown(88)" is the line of code for you. Don't worry, it's a mistake that just about everyone has made, and I'm no exception. Please rate up if this was helpful.

UnknownGuardian avatar

UnknownGuardian

Aug. 10, 2009

10
1

The developer has permission to use these. Written Permission.

randomcomm3nt avatar

randomcomm3nt

Mar. 17, 2011

3
2

Dear author: please put your opening brace of a function on the line after the declaration. That is all. (Thanks for the tutorials though) :)

pwnedtyler avatar

pwnedtyler

Jul. 23, 2010

3
2

Great Tut's Moly, its about time someone made an as3 shootorial. I mean Why would Kongregate? Almost all of their new API is AS3 exclusive. So good work 5/5

izanami avatar

izanami

Jul. 31, 2010

2
2

better use a KeyboardEvent listener..