COLORUID-2 [HTML5]
由 PasKuda13
COLORUID-2 [HTML5]
COLORUID-2 [HTML5] 的標籤
遊戲介紹
在有限步數內,透過上色與合併現有顏色,讓每一關都變成單一顏色。
遊玩說明
點擊選擇顏色,再點擊關卡區域進行上色。
FAQ
什麼是 Coloruid 2?
Coloruid 2 是由 PasKuda13 開發的免費線上解謎遊戲,玩家需更改圖形顏色,使整個版面統一為單一顏色。
Coloruid 2 要怎麼玩?
在 Coloruid 2 中,你要選擇並對圖形群組上色,在每關限定步數內,將所有區塊合併成同一顏色。
Coloruid 2 的主要目標是什麼?
Coloruid 2 的主要目標是利用有限步數,聰明地變換顏色,將關卡中所有不同顏色區域合併為一色。
Coloruid 2 是誰開發的?
Coloruid 2 由 PasKuda13 製作,延續原作 Coloruid 的邏輯解謎玩法。
Coloruid 2 有關卡或成長系統嗎?
有,Coloruid 2 擁有一系列難度逐漸提升的關卡,每關都有獨特的顏色配置與步數限制。
開發者更新
New game “COLORUID: Smiles” released! Let’s play:
https://www.kongregate.com/games/PasKuda13/coloruid-smiles
留言
Selva
Oct. 07, 2018
I've never understood the point of putting a score on a puzzle game. (Actual puzzles. Not match three or Tetris etc.) I even less understand the point of it being based on a timer. Esp if resetting the puzzle resets the timer.
hatemakingnames
Nov. 22, 2018
The timer is giving me anxiety
uudvkor
Nov. 20, 2018
Not a bad game; although, this concept has been done before. As mentioned before, once you figure out the mechanic, all levels are solved reletively easily.
catom
Oct. 16, 2018
If you were going to take the time to alter the game by adding in a scoring mechanism (which doesn't really make sense for a puzzle game like this), why would you make no additional changes in the form of new puzzles or other features to set it apart from your two year old work.
Bozotic
Oct. 03, 2018
Nice to see an extension, thank you! Just my personal preference, but the older symbols (box with central dot) just seemed "friendlier" somehow in the way they jiggled? The symbols sometimes seem to "stick" on an alignment that visually appears to be a reticle centered on 0,0. Maybe an artifact of the new shapes but it messes with the fluidity. Also the level-completion sound was maybe a little more wistful before? Or a bit slower tempo? Or maybe just my imagination :)