Zombix
由 PointAndShootSt
Zombix
Zombix 的標籤
遊戲介紹
你是軍人,被派到一個基地執行任務。你不知道要做什麼,抵達後有電梯可上下移動,你的任務在地下。幾小時後,軍方沒有回應,你上樓發現地上有大量武器,繼續前進時聽到一聲「AGGGGH」,四周出現許多感染「humenotinsepiod」病毒的生物,這代表你成了食人族且無法自控,他們的皮膚變老、外貌全非。你爬上車庫屋頂,努力求生。「一旦死了就無法回頭」,這是遊戲中的你——Rick Benerd Garrison 說的。+祝你玩得愉快+
遊玩說明
WASD-移動。
右鍵-瞄準。
左鍵-射擊。
Esc-選單。
F12-全螢幕。
Tab-數據。
G-投擲手榴彈。
開發者更新
For every person who waited for Zombix three,here you go i released it but it’s not completely done yet,called Z3
留言
iPod4G
Apr. 15, 2014
This game is MEGA glitchy. Good concept though
Erich1
Apr. 18, 2014
do not remove the car
Killer36150
Apr. 15, 2014
The game is like a rough diamond, it has potential but it needs to be refined. A few of my thoughts are when lower the quality thin out the grass or limit how much grass there is/is visible; another is an option to get rid of the over head view map, that can lower performance for the computer/Unity Player; Limit spawning, the spawned creatures flood the map and never stop spawning causing massive lag/crashes/freezing within a few minutes. Maybe limit the max that can be spawned, I suggest under 80 at most (spiders and zombies, less spiders than zombies think of them as a special harder enemy, so 20/60); When entering the car it's stuck in the ground, if possible raise it above the ground just a little so when the game starts the gravity will place it properly on the ground; Maybe add controls/instructions to fly the helicopter. Either way it's a good game but performance wise computers can't handle the grass density and flood spawning, mainly the flood spawning.
NakedMoleRat01
Apr. 15, 2014
Alright game, love the array of weaponry although the graphics and framerate needs some work. The vehicles are broken and injure you when trying to enter and leave. Overall pleasing game and I would love to see the full build :)
Killer36150
May. 02, 2014
Hey PointAndShootSt you really need to set a spawn limit, 40-80. Or at the very least let us have the option to change the spawn rates and spawn limits within the options.
The reason I am empisizing on this so strongly is that the never ending spawning is what is causing people to not like the game, the zombies overflood the system and causing lagging and/or failure of Unity 3d. If at most I believe you should fix this issue before you start making the game more environmentally and visually improved, I.E. adding or deleting buildings and scenery. What I am trying to say is fix the mechanics/functions of the game first and then you have a strong foundation to work on.