Tap Tap Infinity
由 ScaryBee
Tap Tap Infinity
Tap Tap Infinity 的標籤
遊戲介紹
怪物來襲!點擊擊敗牠們,雇用英雄,拯救村莊!喜歡點擊/放置遊戲嗎?Tap Tap Infinity全新登場,超簡單好上手。
遊玩說明
點擊怪物擊殺牠們。擊敗頭目怪後可雇用牠幫忙造成額外傷害。升級英雄提升傷害。解鎖英雄強力技能!即使離線,英雄也會自動幫你賺金幣。找到無限代幣可重啟遊戲並獲得永久加成。將無限代幣交給無限守護者換取強化。小提示:長按英雄升級鍵可更快購買多級。英雄在200級及之後每25級獲得4倍DPS,每1000級10倍或更高。想討論策略或回報BUG?http://www.reddit.com/r/taptapinfinity/ 或查閱Wiki(建置中)http://taptapinfinity.wikia.com/
開發者更新
The WebGL version is now live so that all browsers can play the game again! Enjoy :)
FAQ
留言
Protoend
Feb. 03, 2015
I realy like that you update often it show you care for your game, most games i play update once a year.
Hey thanks for all the up-votes on this everyone, great to see :) (please rate the game, tell your friends, make your cat play it also etc.)
aklilpinto
Dec. 14, 2014
I like the concept of killing a boss and getting to hire him thats nice
Thanks, it made sense to us that there should be some sort of gate to getting these guys to fight for you!
TheGillotine
Dec. 16, 2014
If you click and hold down the mouse button when buying hero levels, it will start to increase their levels automatically. Saves clicking a lot.
TaSManiaC
Feb. 26, 2015
could we get an "activate all spells" button?`would be pretty nice (especially for me since I tend to use all spells at once at the end of a run xD)
Joures
Jan. 24, 2015
I just had to add a big bravo to the dev for trying to continuously update the game and make it better and better as well as listening to what players have to say in the comments. It's attitude like this that the major gaming corporations lack and it's the attitude i am gonna have when (hopefully) i make games in the future.
Now for some suggestions. Adding hi scores and badges would be neat imo. also perhaps adding rpg elements such as weakness and resistances and the ability to enhance your heroes' dpsing with fire in order to kill fire-weak bosses etc. also, maybe add a new set of 4-5 skills available for every 1k levels of your heroes? and with new unique additions to their skills (not just dps boost) such as increased infinity token drop when THAT individual hero is the biggest contributor to dps? i'm thinking it might lead us to strategically increase our heroes' levels when plowing through the bosses.
Hi, thanks for the shout out, much appreciated.