Tap Tap Infinity

Tap Tap Infinity

由 ScaryBee
回報問題
檢舉遊戲
Loading ad...

Tap Tap Infinity

評分:
4.0
上架時間: December 11, 2014
最後更新: December 31, 2016
開發者: ScaryBee

Tap Tap Infinity 的標籤

遊戲介紹

怪物來襲!點擊擊敗牠們,雇用英雄,拯救村莊!喜歡點擊/放置遊戲嗎?Tap Tap Infinity全新登場,超簡單好上手。

遊玩說明

點擊怪物擊殺牠們。擊敗頭目怪後可雇用牠幫忙造成額外傷害。升級英雄提升傷害。解鎖英雄強力技能!即使離線,英雄也會自動幫你賺金幣。找到無限代幣可重啟遊戲並獲得永久加成。將無限代幣交給無限守護者換取強化。小提示:長按英雄升級鍵可更快購買多級。英雄在200級及之後每25級獲得4倍DPS,每1000級10倍或更高。想討論策略或回報BUG?http://www.reddit.com/r/taptapinfinity/ 或查閱Wiki(建置中)http://taptapinfinity.wikia.com/

開發者更新

Dec 22, 2016 12:21pm

The WebGL version is now live so that all browsers can play the game again! Enjoy :)

FAQ

留言

0/1000
Protoend avatar

Protoend

Feb. 03, 2015

419
19

I realy like that you update often it show you care for your game, most games i play update once a year.

ScaryBee
ScaryBee 開發者

Hey thanks for all the up-votes on this everyone, great to see :) (please rate the game, tell your friends, make your cat play it also etc.)

aklilpinto avatar

aklilpinto

Dec. 14, 2014

514
37

I like the concept of killing a boss and getting to hire him thats nice

ScaryBee
ScaryBee 開發者

Thanks, it made sense to us that there should be some sort of gate to getting these guys to fight for you!

TheGillotine avatar

TheGillotine

Dec. 16, 2014

352
28

If you click and hold down the mouse button when buying hero levels, it will start to increase their levels automatically. Saves clicking a lot.

TaSManiaC avatar

TaSManiaC

Feb. 26, 2015

184
14

could we get an "activate all spells" button?`would be pretty nice (especially for me since I tend to use all spells at once at the end of a run xD)

Joures avatar

Joures

Jan. 24, 2015

278
23

I just had to add a big bravo to the dev for trying to continuously update the game and make it better and better as well as listening to what players have to say in the comments. It's attitude like this that the major gaming corporations lack and it's the attitude i am gonna have when (hopefully) i make games in the future.

Now for some suggestions. Adding hi scores and badges would be neat imo. also perhaps adding rpg elements such as weakness and resistances and the ability to enhance your heroes' dpsing with fire in order to kill fire-weak bosses etc. also, maybe add a new set of 4-5 skills available for every 1k levels of your heroes? and with new unique additions to their skills (not just dps boost) such as increased infinity token drop when THAT individual hero is the biggest contributor to dps? i'm thinking it might lead us to strategically increase our heroes' levels when plowing through the bosses.

ScaryBee
ScaryBee 開發者

Hi, thanks for the shout out, much appreciated.