Bloody Harry

Bloody Harry

由 TargetDetected
檢舉遊戲
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Bloody Harry

評分:
3.5
上架時間: November 03, 2014
最後更新: November 03, 2014
開發者: TargetDetected

Bloody Harry 的標籤

遊戲介紹

加入「血腥哈利」的蔬菜殭屍狩獵行動!武器、彈藥和砍殺理由永遠不嫌多。一路擊潰怪物大軍,還能在全球排行榜上晉升。你還會遇到巨大頭目殭屍,他們可能會吃光你的彈藥,最後變成無害的甜點。聽起來很美味吧?真的!
- 無盡樂趣
- 20 種武器與升級
- 各種強化道具如護甲、盟友等
- 超棒音樂與音效
- 廚師全語音趣味評論
- 大量任務與獎勵
- 升級與天賦選擇

遊玩說明

方向鍵移動。Z 近戰攻擊。X 遠程攻擊。空白鍵切換武器。C 空襲。

FAQ

什麼是 Bloody Harry?
Bloody Harry 是由 Target-Detected 開發、Kongregate 上架的橫向卷軸動作射擊遊戲。

Bloody Harry 要怎麼玩?
在 Bloody Harry 中,你扮演廚師主角,利用各式武器在平台式場景中對抗一波波突變蔬菜敵人。

Bloody Harry 的主要成長系統有哪些?
遊戲採用關卡制,隨著推進可解鎖新武器與升級,並挑戰強大頭目。

Bloody Harry 有哪些獨特特色?
Bloody Harry 以廚師主角、豐富可升級武器、刺激頭目戰與色彩繽紛的卡通畫風展現其獨特趣味。

Bloody Harry 可以在哪些平台玩?
Bloody Harry 可在 Kongregate 以瀏覽器遊玩。

留言

0/1000
dpbmehx avatar

dpbmehx

Nov. 21, 2014

39
1

Nice game, but arena is hard; strike thing ("c") does not work; "m" gives seemingly infinite money; "e" exits level, giving rewards for missions etc, at least after bumping other random keys, effectively giving seemingly infinite levels. Without exploits: too grindy, and stuck without last weapons. Wonder whether arena is exploitable too.

camboggia avatar

camboggia

Nov. 07, 2014

54
3

"C" doesn't work, but "M" give you infinite money

a_waste_of_time avatar

a_waste_of_time

Nov. 04, 2014

44
3

Fun and funny game, but ends up becoming a boring and repetitive grind-and-die-and-grind-and-die fest around the time you have only half your weapons upgraded. If there was a bit more depth, maybe some STRATEGY involved, this would be a 5/5 title. It a solid 3/5 as it.

alshcompiler avatar

alshcompiler

Nov. 09, 2014

50
4

this is so bad i am stuck at a boss level how could i go forward if i can't replay older missions and be stronger !!

IridiumFleas avatar

IridiumFleas

Nov. 27, 2014

5
0

It started out fun, but got frustrating quickly. You could only shoot right or left, so any zombies that were above or below you were safe. Then some zombies would just warp in, so you would be fine one moment and surrounded the next. Getting hit so you were unable to do anything for a few moments was almost a guaranteed death trip. This ended up being a grind with too little reward.