Idle God
由 belgarionriva
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Idle God
Idle God 的標籤
遊戲介紹
加入組織,展開一場長達兆年的冒險,尋找宇宙的起源。
遊玩說明
點擊中央按鈕將其摧毀。利用瓦礫中的碎片購買升級。小提示:盡量挖掘礦物來降低金幣花費。這樣一開始每個金幣成本會比較高,但長遠來看更有利。當你升到最後一級武器(多重宇宙)並嘗試購買下一把武器時,你的武器會變回湯匙,數據會變低,湯匙升級到 +0、+1、+2 時,升級費用會非常高(數百萬)。在升級前請先存好幾百萬碎片,否則會很難繼續。最終你的新武器 +8、+9、+10 會比舊的多重宇宙還強。Bug 修正:-武器升級正常運作。-變種螢幕錯誤修正,劇情可繼續。-移除機率系統。-進入商店後花光錢再回商店,之前可以回到前一區輕鬆獲得碎片/秒,這已修正。-有玩家反映挖礦太重複,現在加入「以固定價格精煉 100 金幣」按鈕。這樣挖礦只需在前期進行。**劇透**:沒人發現,其實是引用了托馬斯·阿奎那(1225-1274)提出的熵概念。
開發者更新
Idle God 2 has been released!
Find out the truth about the origin of the universe!
http://www.kongregate.com/games/belgarionriva/idle-god-2
留言
mattman62
Feb. 24, 2014
This game escalated very very quickly.
Yeah... I just re-read the story... So weird. Can't believe I wrote that. >_> Also the balance is so bad... wow.
ace121
Dec. 17, 2013
Nothing like destroying the human race with a wooden spoon
LordAziDahaka
Dec. 16, 2013
use the dig materials i did some math may be a bit off but to get 50 gold using dig materials constantally to keep the price as low as possible works out to be about 1/10 the price of just buying gold and letting the price increase
the refine 100 gold costs about 6000 scraps less that the dig method so save up and just use refne 100 gold for the cheapest option to getting gold
to the developer
this could be more balanced by making te refine 100 goldncrease the dig /buy price as well as its own price by a pecentage of 20000 which can then be lowered back to 20000 by using dig materials
The reason I put that button there and leaved it at a fixed price, was because people were complaining that they constantly had to keep alternating between digging minerals and buying gold, so I just put a "buy 100 gold for fixed price" button. I guess I could raise the price, then have a single mineral dig bring it back down to the initial cost. I'm working on a second game now that I have more experience with AS3. I intend to have at least four different material types, 5 different shops, items, a much longer and diversified game and a continuation to the story. Thank you for playing! I hope you enjoy it! =)
kronokiller01
Dec. 14, 2013
what is weapon rebirths? I think my score might be bugged
The amount of times your weapon lvled up, looping to spoon counts as +1 as well. Just checked your score, seems fine. It just means you leveled your weapon 115 times. Since there are 11 weapons and 10 grades for all of them, you reach lvl 110 just by reaching all the weapons once. If you looped back to spoon, then you're higher than "weapon rebirth 110".
BobGrant
Dec. 12, 2013
First: I bought the next weapon (shovel) when i had a +10 spoon and about 5100 scraps - i got the shovel, but then i had around negative 4000 scraps.
Second: I'm really interested in the story, but I seem to be missing bits if i let it idle! How can i re-read what i missed?
The screen you are on is tied to the scraps algorithm... I cannot add a back button because the way I programmed it will force the system on the next screen if you have more scraps than the required threshold. When you finish the game, the game resets with a much higher scrap requirement to move from screen to screen. You can see the bits you missed this way. I will try to find a more convenient solution.