Mansion

Mansion

由 blocmike06
回報問題
檢舉遊戲
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Mansion

評分:
3.0
上架時間: January 09, 2011
最後更新: January 14, 2011
開發者: blocmike06

Mansion 的標籤

遊戲介紹

《Mansion》是一款第三人稱冒險遊戲,你將扮演一位十歲男孩,試圖逃離一座黑暗又恐怖的豪宅。不幸的是,你只能看到手電筒照到的地方,所以你必須恢復每一層的照明才能逃脫。更新內容:2011/1/14 - 修正對話中的語法問題。即將推出 - 橫移控制。

遊玩說明

上鍵 - 前進。下鍵 - 後退。右鍵 - 右轉。左鍵 - 左轉。互動鍵(預設空白鍵)- 使用當前道具/開門。Esc 鍵 - 返回主選單。

留言

0/1000
metalmatt avatar

metalmatt

Jan. 10, 2011

7
0

I saw wasd strafing with mouse aiming. That would be way better. So you can aim the flashlight with the mouse.

HeroInteractive avatar

HeroInteractive

Jan. 09, 2011

26
4

Although it could use a little more polish (main menu, controls improvement) I genuinely really got into this game and really enjoyed it which is saying something. Certainly better than a LOT of games in the running for the Unity contest, I can definitely see this in the top 3. Great job!

hlkafhhashfjshf avatar

hlkafhhashfjshf

Jan. 09, 2011

8
1

Controls need work and why can't we sidestep? I suggest using the mouse to control the flashlight's direction and changing the A and D/left and right arrow keys to allow sidestepping. Would also be nice if we could carry more than one item at a time.

axl_trauts avatar

axl_trauts

Jan. 09, 2011

15
3

this is nice, just like this old game called Relentless, but for some reason I stopped playing... maybe it need some more flavor..

Zag24 avatar

Zag24

Jan. 09, 2011

13
3

I do find it ironic that Snipe misspells the word grammar as he tells you it could use work. I like the style and the game. One easy thing to improve: Let me enjoy the fruits of my success for a bit! Once I've gotten a floor lit, then I should have to travel to the stairs, so I can enjoy it in the light! The other suggestion I would have is to have different ways that I bring the light to the floors, getting more complex each time. For instance, 2nd floor I need the screwdriver to attach the wires before inserting the circuit breaker. Then I need a wire stripper to prepare the wires, a screwdriver to attach them, and the circuit breaker. etc.