call click()
由 cephei277
call click()
call click() 的標籤
遊戲介紹
這就是 call click()。一款簡單的放置/點擊遊戲。升級你的變數和循環值,挑戰超大數字。這是我做的第一款遊戲,不確定還要投入多少時間。你覺得如何?非常歡迎回饋意見 :)。由於本遊戲使用 HTML、JS 和 CSS 製作,可能會因瀏覽器不同出現一些 bug。我主要在 FF 和 Chrome 測試過,但 IE 應該也能玩。更新紀錄:2018.10.12 - 擴展劇情 - UI調整 - 平衡性調整 - 新增自動記憶體模組功能。2018.10.06 - 新增記憶體模組升級。2018.10.05 - UI調整 - 更新 exploit 系統(已用過的 exploit 點數可返還)。2018.10.04 - 新增更多 exploit - 修正重啟後 call-click 按鈕異常。2018.10.03 - 解鎖1個記憶體模組後可隨時重啟 - exploit「multiply loop2 x2」現在作用於 loop2 - 修正多次重啟後 call-click 按鈕異常。有些瀏覽器會快取 JS 檔案,可能需要多次重新整理頁面才能載入新版本。
遊玩說明
遊戲內有說明。僅需滑鼠。
留言
Geofferic
Oct. 04, 2018
Game gets very stagnant about half-way through. I only kept going out of curiosity, hoping there'd be new mechanics ... but nope. You play for 10 minutes, that's all there is for the rest of the game. Disappointing, because I like the idea a lot and I like the aesthetics as well.
I am thinking of new mechanics at this time.
LockPick
Oct. 05, 2018
Looks interesting but way too click-heavy.
hardcz
Oct. 05, 2018
at the 256/512 module range I hit a wall, mostly in fun. Sure there's a goal of what comes next in the story line (left vague on purpose), however there's just not much here to make me want to continue playing the repetitive task of getting 50-54 memory slots per run to hit the next upgrades.... 5 runs that are exactly the same and boring for 1 upgrade to do that another 18-20 times to possibly get 2-6 more memory per run. It's a great start, hopefully you will find ways to keep it interesting.
Gpsithlord1
Sep. 09, 2020
Manual saves and auto save both don't work
eXeKutioner
Oct. 02, 2018
Wait, i can't reboot unless i pick an upgrade ?
Rebooting is now possible at any time once you unlocked 1 memory module.