Jack
由 Dangow
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Jack
Jack 的標籤
遊戲介紹
ALPHA 版本。Jack 是一款由四位就讀溫哥華電影學院遊戲設計課程的學生製作的 2D 橫向卷軸平台遊戲。本專案在兩個月內完成。這是 VFS 精選集專案首次與遊戲設計課程學生合作。Jack – 閃光遊戲,是 Compendium VII 的一部分。Compendium VII: Jack of all Tales 以童話故事中其他著名的 Jack 為參考,講述開膛手傑克年輕時的故事。團隊成員:*Gustavo Moro:* 專案經理與主程式設計。*Matheus Pitillo:* 關卡設計與美術。*Ryan Clark:* 美術與音效設計。*Siddharth C.R.:* 程式設計與音效。協作者:Eduardo Faria(配樂)、Luis Felipe Melo(配樂)。*遊戲檔案較大,載入時間可能較久,請耐心等候。我們會在正式版嘗試減少檔案大小,感謝您的耐心!*如需更多遊戲及 GD 課程資訊,請參閱:「Matheus Pitillo – Life at VFS」:http://www.matheuspitillo.com/blog/category/life-at-vfs/。
遊玩說明
方向鍵 控制左右移動與跳躍。*A* 進入部分傳送門與門。*S* 刺擊敵人。_所有操作說明皆於遊戲內提供!_
開發者更新
Alpha Version
留言
Jacksforeyes11
Jul. 21, 2015
Mathues? Josh? Madness? Sosh?
ZellKFF
Apr. 23, 2012
Hey Dangow, I'm a friend of Gustavo so here's some constructive feedback on your project!
Overall the game is quite nice but lacks a bit of polish, graphics-wise you can see a lot of ragged edges especially in text being displayed...the health system is a little harsh, you should either add more apples or make them regen more health --> trial and error is ok but since there is a heavy element of luck involved until you find the right gates, it can become frustrating to try over and over due to your health going down. Apart from that, there seems to be some random collision issues when jumping/moving on tree branches, sometimes it even auto-jumps for you! And finally a little suggestion, make the jumping length/height proportionate to the amount of time you press the up arrow...right now tapping it or holding it yields the same result as far as I can tell, which is a major griping point for me. Great effort overall though, looking forward to the finished product! :)
Hey man, how are you? Thank you VERY MUCH for your comment. All feedbacks are very important to us, to be able to do a better job for the last version of the game. Thanks for the suggestions. About the gate in the trees, the problem was that we cut out some of the mechanics of the game, that the player could mark the trees that he already tried to go in. So it's a little confusing during the gameplay. We will try to figure out how to solve it in a better way. Also, the collision is something that needs to be better programmed to make sense with our idea of the level design. Thank you again. We will study some changes for sure. :D
Jacky_Boy11
Jul. 08, 2015
how do you fix the "white-screen?"
Jacky_Boy11
Jul. 05, 2015
also for me its white screened for a while
Jacky_Boy11
Jul. 05, 2015
STABBY STABBY