Momentum Missile Mayhem 2
由 dz2001
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Momentum Missile Mayhem 2
Momentum Missile Mayhem 2 的標籤
遊戲介紹
在開發第一代 MMM 時,我有很多想法,但不確定遊戲會不會成功,也缺乏動力投入太多時間。結果遊戲比我預期的還受歡迎,感謝大家的支持,這就是 MMM2。我把之前想加的功能全都實現了。所以我更願意稱它為 MMM:終極版,而不是 MMM2,這才是 MMM 應該有的樣子。
留言
csdani84
Jan. 21, 2012
You should definitely make it possible either to reassign skill points or at least to gain some experience in lost battles, too. In case the player spent the skill points wrong, he has to start all over again.
Meatpie_SS
Jan. 21, 2012
I shouldn't have to set the position of my catapult every time I retry. The energy ball launching control system is a bit fiddly (why do I have to put my mouse over the catapult at all?) Power-ups are way too random, a lucky power-up can make an otherwise tough level very easy. The difficulty curve seems way off, some levels are much harder than the ones that follow them, and some seem to depend on luck too much (struggling with level 20 right now). The nature of the collisions and bounces mean that many levels where you need to avoid collisions or destroy everything can be lost simply because of bad luck.
There's a nice idea here, and things I want to like about this game, but it's a tough one to love....
carmello
Oct. 30, 2011
Wish there was a pause button
Kublai_Khan
Apr. 09, 2010
also its extremely annoying when some important vehicle gets thrown past you at 200mph and you lose
LuciusXR
Jan. 21, 2012
"...Cant get better than 25fps in browser version..."
Im getting 31 to 35 fps by the game's count :o