Endless Base Defender
由 er123can
Endless Base Defender
Endless Base Defender 的標籤
遊戲介紹
敵人每升一級就會變強。你可以升級數據來擊敗他們,也可以購買砲塔協助,讓你能做其他事時也能賺錢。如果有任何建議請留言,我會根據大家意見改進遊戲。v1.0 新增被動技能系統(分裂射擊、穿透射擊),每50級獲得1點。新增兩種聲望升級(額外被動技能點、自動攻擊)。新增主動技能系統(減傷護盾、生命護牆),減傷護盾50級解鎖,生命護牆100級解鎖。新增砲塔(雷射砲塔、彈跳射擊砲塔)。新增敵人(變形怪、火球術士),變形怪有三階段,高階死後會重生低階。新增陰影。砲塔射程改為全圖。重新計算子彈速度、攻擊速率、傷害等。新增過關指示。新增背景變化。修正聲望選單更新。修正小錯誤。優化精靈尺寸。新增部分動畫。v0.2 新增砲塔優先順序。聲望重置與升級。匯入匯出(WebGL複製到剪貼簿尚未修正)。改善背景執行。v0.1.1 修正存檔問題。
遊玩說明
滑鼠點擊射擊與購買。
開發者更新
v1.0
•Added new passive skill system (spreading shoot and piercing shoot)
-Gains one point for every 50 levels
•Added two new prestige upgrades (extra passive skill point, auto attack)
•Added new active skill system (damage reducing shield, health barricade)
-Damage reducing shield unlocks at 50 level
-Health barricade unlocks at 100 level
•Added new turrets (laser turret, bouncing shoot turret)
•Added new enemies (metamorphosis and fireball caster)
-Metamorphosis has three stages
-Once a higher level metamophosis enemy dies it respawns the lower one
•Added shadows
•Changed turrets’ range to global
•Recalculated bullet speed, attack rate, damage etc.
•Added pause game on menus
•Added level passed indicator
•Added background variation
•Fixed prestige menu update
•Fixed minor bugs
•Optimized sprite sizes
•Added some animations
留言
jtcasey
Oct. 28, 2017
Currently, if you advance your starting level twice and begin on level 51, you do not get the skill point that would have been awarded at level 50. Please make sure those skill points are awarded. Also, player auto-fire should also include auto-aim, with the same options for targeting that turrets have.
Sir_Poopington
Oct. 14, 2017
For your main tower, some gun upgrades would be pretty cool, like a small chance for bullets to pierce enemies, or a small chance for a bullet to spread on impact and hit other targets.
I will update some turrets and add extra ones. One of them will have piercing bullet attiribute. When i add that, i can also implement that to main tower. Maybe i can add piercing and spreading to prestige upgrades. Thanks for that idea.
malkierian
Oct. 11, 2017
On Firefox, for some reason, when the game is out of focus (scrolled down on the page or different tab) the turrets stop targeting properly and just spin around and around and around, letting all the enemies through for a quick death. Also, whenever lag happens (which is not infrequently for me), it affects the turrets and enemies differently. The enemies can end up skipping ahead of their normal trajectory, overwhelming turrets that would otherwise be fine.
DGthe3
Nov. 09, 2017
Game doesn't load, just a black screen now
KirbyStyle
Oct. 20, 2017
AMAZING! Best defense game i've played so far. It would be cool if you could select your turrets and have them all fire in one location along with you like a focused fire.