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Annoying tutorial that don't let me play the game, but have me mindelessly click without having a clue afterwards what I did. Garbage.
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Chopping down a friggin tree should give you more wood than just 1 log...3 logs seems more reasonable for the amount of durability the cheap rusty axe has.
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Games that dont make logical sense are frustrating, and counter intuitive. A log should make four 2x4s, and a 2x4 should make 4 sticks. A good steel axe will last a lifetime.
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Either crafting times need to all be a few seconds, or the wooden plank requirements need to be reduced for the upgrades. The player already spends time gathering requirements for crafting, so there is no need for long craft times. The wooden plank requirements get ridiculous, getting to 40+ for an upgrade after a while. That is needlessly tedious when combined with the crafting time.
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When leveling up, it says adds 4 health to your maximum HP. I was at 102 HP, and the maximum HP went up to 104. Same for other traits. The additions are not on current level, but from base level. It doesn't make sense.
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Like it a lot but apart from having the same issues as a lot of other people have described it bothers me to no end that i have to click on so many bubbles to see what the zombies have dropped and get the additional experience. Also, make the bubbles go away when you have searched them. Not like a but blurred - away! Also it would be awesome to have s shop where you can buy more different stuff. Sometimes i run out of nuts and bolts. Then i cant make a new axe. Then i have to fight zombies bare handed getting killed a million times in the process all to maybe get some nuts and bolts to make and axe to cut down trees to make a new weapon.
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this game has nothing to do with survival its just another craft upgrade energy based game.with road blocks put in to convince u to spend with chopper crashes and drops coming when u have no energy left. if u try and buy higher levels weapons or gear from the store u are disappointed with low end doubles of stuff that breaks with no scrap value.u unlock new areas and there worse than the last with only 6 open at a time it takes longer to cycle to the good areas needs to add more open areas at a time to be able to choose where to spend the little amount of energy that u do have.
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so not only has this game turned ridiculously grindy, I'm having items disappear from the warehouse. I had a few bearings Ive been stashing for the car, found two yesterday. come in today with a third, and the ones in the warehouse are gone. but Ive got some new empty spaces in my crates where they were. add to it Im almost level 30, hundreds of zombies killed but Ive only found 25 ears and I need 75?! too bad, couldve been a lot more fun
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After few weeks playing this game i'm done. Mechanic of this game is bad, really bad. You can encounter 8 zombies by accident and lose valuable item like me (8 bandages on map marked as 1/5 danger). Moreover progress is soo slow that basically you running naked to avoid wasting resources on repairs. Items info is soo poor you never know if you should keep it or not, eventually you are out of space in your inventory and warehouse. Upgrading buildings is also nightmare later on. We need damned chainsaw and rainforest map to get enough wood.
This game need to quit with weapon durability and changing it to upgrade system or at least remove repair counter. For now im done until some patch in the future with some quality changes.
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ivanganev1992: tHAT MEANS CARRING 3 FRIKEN PACETS OF WATER EVERY FRIKEN TIME
And was said water is friend in the game
that was why I'mstarting fresh and gave up
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There should be a confirmation when spending coin. This game lags a little so my double click ends up spending coin or you can not hide the spend coin button on top of another button. Already lost half my coin because of this trick.
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this concept is exactly the same that several games in mobile. I used to play Saga of survival, that was pretty good. But devs let this game down without an explanation. They may do the same here
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THERE IS A FREAKIN LOW CHANCE NOT TO MEET UNDEAD POLICE OR MILITARY ,BUT MAY BE AT LEAST 2 ENEMIES WITH 74 OR CROWD OF ENEMIES WHICCH YOU COULD MEET AT LEVEL 3 DANGER AND THAT IS IF YOU ARE LUCKY , IF YOU ARE UNLUCKU THE ENEMY COULD BE BAD AAS POLICE OR MILITARY WITH 100 HP OR FRIKEN TRASHER WITH 300HP WHICH IS ZOMBIE WHICH IS OBESE
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a good game has maybe one built in limit to play. this one currently has two. either durability/repair needs to be improved or the energy penalty/movement needs to be improved. with both, growth and play reach punishing levels of delay and running about just to maintain equipment much less getting items for quests left over after crafting the basics.
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Fun to begin with but becomes unplayable after a while. The problems have been adressed in other comments but here's a quick recap; repair/crafting cost is too high, gathering resources takes to long and items breaks way to fast. I've gotten to level 30 but progress is now so slow that it just isn't worth the effort anymore...
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Put 2 broken things together to fix it! If I have 2 broken guns, taken them apart to make 2. Or after it's made have an option to break down into the barrel, handle and mechanism.
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Have many no use gun but can sell only few silver , Please consider like disassable it for metal or some goods , it's worth for gun. it will more funny game
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Pistol 23DMG fighnig ORANGE WITH 2ENEMIES 80 DMG , 1 NORMAL , ONE DECAYING 50 HP AND IN BACK 49 OR WAS 50 HP IS AS BAD AS THE THING GOING WITH ALMOST NO ARMOUR . the lesson is go with weapon more than 23 dmg in orange zones
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It's fun so far, but I only play half an hour or so at a time so as not to run out of energy. Here's one bit of feedback: I'm finding lots of useless stuff - broken phones, lighters, empty cans, cigarettes - and I save almost everything because maybe it'll come in handy at some point?! But then I run out of space in storage, even with upgrades. It would be good to have some idea if any of this shit is actually useful later in the game...
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Needs an overhaul to be more enjoyable. Too much grinding for pretty much no gain. Made it to Level 15 then lost interest. Takes to long for everything. I know you want to make money off this but make it enjoyable and payable for the 95% that's not going to pay.
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SilverEyes_FR: I find all this discussion about axes totally fantAXEstic. It allows me to have a nice time relAXEing in the chat while I wait to reach my next AXEion node. Sorry for my synthAXE.
Andaho: yea,h 1 or the other - still not a lot of scrpa from it though... the cars there aren;t s good as the house zone cars
ivan_ganev1992: ook Traffic jam or hightway is orange zone
May 1 - 6:46PM ivan_ganev1992: well , Since I'm beginer even 2 cars are fine
DuckBoogers: Only you can prevent forest tires!
May 1 - 6:47PM ivan_ganev1992: the cars definatly give scrap sometimes 3 to 7 scrap or 10 scrap
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Once you visit where are lots of cars The scrap need in my opinion gets lesser Ithik having at least 40 or 60 scrap
And after the Cars Then check where can be found scrap , Military had scrap
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red danger are chances for trashers and zombie police 79/or 100 hp?70 hp and sor some 80 hp lots very Fast 50 hp , 2 or 3 with 35 hp to average 28 hp And that is everything or most of it mentioned . Either trasher or military or cops max 3 or 4 of those or 1 trasher