Spacedust Defender
由 hopeslicer
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Spacedust Defender
Spacedust Defender 的標籤
遊戲介紹
加入成為[防禦者],肩負保護太陽系免於Bluul入侵的任務!重要提示:請在FIREFOX啟用第三方Cookie才能遊玩本遊戲!***請務必查看遊戲說明!***。致謝:工廠環境音效由opengameart的'yd'提供。氛圍/選單音樂由opengameart的'qubodup'提供。
遊玩說明
[R] 重新開始關卡。[P] 暫停/繼續。[H] 隱藏使用者介面。[Escape] 返回選單。[N] 開始新一波。[右鍵] 賣出砲塔/牆壁。[空白鍵] 切換自動射擊。[雙擊]砲塔開啟升級面板。[Shift+點擊]砲塔可自動購買升級。[其他提示]:1.螢幕邊界不算實體牆,建造時請勿依賴!2.[柱子]每次購買價格增加50。3.建造時記得按住[Shift]可連續建造多個物件。4.升級比新建砲塔更有效,應優先升級!5.長走廊比1-2個攻擊砲塔更實用。6.如果UI擋住砲塔,按[H]隱藏UI。7.用[Shift+點擊]可自動升級砲塔無需開啟升級面板。祝你好運,玩得開心!
開發者更新
New and hopefully final version released.
Changelog***
Added 9 achievements.
Added 10 tech cards (main turret upgrades)
Added perfomance sliders (in Controls tab)
Added button to start the wave
留言
hopeslicer
Nov. 03, 2018
Hello, this is my first game release ever and it feels rather odd and scary.
I am pretty sure I've missed some bugs here and there but hopefully they won't disrupt the gameplay experience.
Feel free to give me any kind of feedback or even report those sneaky bugs.
Thank you for playing my game!
*Additional Information* 1)Added controls for MAC users [C] to cancel and [C] + [Left Click] to sell the turret. IMPORTANT: If the game is not starting make sure to Enable Third Party Cookies on your browser or whitelist cookies for Kongregate. If you don't know how to do this feel free to pm and I'll be glad to help.
dauntless
Nov. 08, 2018
I've come around to the game. I was narrowminded to think of it as a maze game, when really you have to think of it using the platforms. It's a lot more interesting this way.
Well, it's understandable, it even started as a pure maze td (https://puu.sh/Aqeuo/ad4d03bbdb.mp4) but I was frustrated with the fact the every one of my friends which played the game always built the same layout. I am really glad you find it interesting. Thank you!
jestamus
Nov. 12, 2018
Hey man, the game seems pretty neat!
Ive been looking for a straightforward TD with pathing for a little while and this has certainly filled the niche.
Hope to see more from you if youre still DEVing!
Thank you, jestamus! I will sure not stop here, I am already planning my second game. All the feedback I received got me pretty motivated. :')
C4gamer
Nov. 08, 2018
This game is Awesome! I got burnt out on tower defense games years ago. this has a unique concept and is well balanced. My main issue that i haven't seen addressed is the lack of any pause, unless i am totally missing it :)
Thank you! The pause feature didn't even cross my mind. I now realize that you are constrained by the wave timer. You can't even take a short break to pee or even pause to analyze the bad shading I did on some sprites. I am now working on the infinite mode update and I will surely implement a pause button. I would've made the update right away but my project right now is a mess and as usual I don't make a backup before major changes. :(
crazymagnet
Nov. 12, 2018
Seriously digging this game! I've only had time to play through a few levels so far, but the gameplay/strategy is both fresh and familiar. I love the way the platforms force you to think a little bit differently from other TD games with manipulable paths. The difficulty seems to be scaling well so far; curious to see how it progresses!
Thank you for the feedback, crazymagnet! Have fun! :')