You Make The Dungeon

You Make The Dungeon

由 kingxia
回報問題
檢舉遊戲
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You Make The Dungeon

評分:
3.3
上架時間: June 09, 2015
最後更新: June 09, 2015
開發者: kingxia

You Make The Dungeon 的標籤

遊戲介紹

在這款地城建造遊戲中,結合《Learn to Fly》與反向地城玩法,帶領 Nea 走出黑暗。設置陷阱並掠奪冒險者,一路建造直到出口。

遊玩說明

基本操作:使用滑鼠點擊 + WASD 鍵來平移/移動 Nea。進階操作:空白鍵 – 切換階段/關閉對話框。J – 切換快速移動。K – 切換快速戰鬥。M – 靜音背景音樂。 , – 靜音音效。建造階段:- WASD – 平移。- 方向鍵 – 選擇格子開口。執行階段:- WASD/方向鍵 – 移動 Nea。

FAQ

留言

0/1000
Fuzzyfsh avatar

Fuzzyfsh

Jun. 09, 2015

19
0

wish you could play with just the mouse, seems doable

kingxia
kingxia 開發者

I'll pass this along to the team and we'll look into including that feature in the future, thanks for the input!

Atalan avatar

Atalan

Jun. 10, 2015

28
2

After building lots of trapped rooms, I finally realized that the true role of Nea's master is not to lead Nea to safety but rather drive Nea to insanity as she learns to devour the flesh of hapless adventurers and acclimate to the screams of terror behind the walls of every corridor. A true dungeon of horrors is created here as Nea draws closer to her destiny as the Big Bird of Doom...

goku90504 avatar

goku90504

Jul. 04, 2015

17
1

a way to know what color keys you've already picked up

HwoDragon avatar

HwoDragon

Jun. 09, 2015

5
0

Fun, but gets ridiculously laggy later in the game. Neat idea, though.

kingxia
kingxia 開發者

Sorry to hear you had some lag issues! Feel free to respond / PM with your rig setup and I can personally see to helping you about that :)

Prequarantine avatar

Prequarantine

Jun. 09, 2015

5
0

Overall, pretty good game. Feels a bit like those games where you upgrade your vehicle each round and try to go further. Perhaps have the days be tracked? (I didn't notice if they were.)

One thing I noticed is it didn't seem as if all doors / rooms needed to be opened, as there was a light pink door at the very end which had no real reason to be opened - it'd only make a different route slightly shorter.

Also, what was the point of the traps?

kingxia
kingxia 開發者

Glad to hear it felt a bit like Learn to Fly / Earn 2 Die, that's the feel we were going for :) A day tracker sounds great, I'll mention it to the team for inclusion in the next update! You can use traps to weaken enemies from a distance before you fight them, or just farm them with many traps. The numbers might need to be tweaked though, perhaps?