Silver Lining
由 Lysis
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Silver Lining
Silver Lining 的標籤
遊戲介紹
你有60秒盡可能得高分。引導雨滴到花朵上可得分。風會讓雨滴左右移動,雲朵可提升每滴雨的得分。每放置一個物品都會消耗更多分數,所以不要放太多!如果得分不高,請思考物品的擺放位置與策略。再次查看教學也許有幫助。只要掌握技巧,第一關就能輕鬆拿到數千分。你無法移除已放置的物品,必須將這點納入策略考量。
遊玩說明
用滑鼠選取右側物品並放到遊戲區。記得每樣東西都會越來越貴!退出請用滑鼠選單(PC右鍵)。標題頁可選擇音樂/靜音。
開發者更新
New version incorporates common requests of quick restart button and free-play mode.
That’s how much I love you guys.
留言
andrewthegreat90
Dec. 12, 2009
It would be good if you could prepare first.
Also I would like more than 1 minute
Lysis
Dec. 12, 2009
(2nd comment to fit within size limitation)
I'd like to make that a general point actually. If you're a thinking gamer and you'd like a game to improve - rate it up! Once a game has tanked the developer is generally going to be disinclined from updating it - they might as well do something else.
By all means comment that you'll take points away later, but if a game doesn't get a high average to start with, it gets buried; hardly any more plays occur.
I've also noted the other points raised, and will try to incorporate them in future games.
Juquinha
Dec. 09, 2009
Nice game, though I agree with Smeata, there should be some time to prepare a few things before the drops started to fall. Maybe a short countdown in a sequel?
Lysis
Dec. 12, 2009
The reason for there being no setup time is that I made the game for a competition which had a 60-second limit on gameplay. Personally I don't think it's an issue - just build your initial setup downwards, ahead of the rain.
I'm pretty sure on mac you can get the context menu somehow - a keyboard button may also be involved. I concede that an on-screen button would have been possible in this case though.
Random ('auto-generated') maps and a level designer are nice ideas, but there just isn't enough support for the game to make it worthwhile. If the game was highly rated I'd spend more time on it.
Galev
Nov. 30, 2011
Is it even possible to collect 1000 points? Or am I this very stupid?... maybe it's only me