Idle Raiders

Idle Raiders

由 pitforest
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Idle Raiders

評分:
4.0
上架時間: May 08, 2015
最後更新: March 07, 2016
開發者: pitforest

Idle Raiders 的標籤

遊戲介紹

Idle Raiders 是一款放置型遊戲,你要管理自己的地下城突擊英雄小隊,帶領他們征服世界上最艱難的地城。

遊玩說明

首先,點擊左上角的「去農場」,再點擊右上角的「查看農場地圖」。這樣你的突擊隊就會進入農場模式,在各種農場地圖上冒險,直到死亡、回基地治療,再繼續農場。後期會解鎖突襲與各種道具(背包與裝備按鈕在畫面右側),但這裡就不劇透太多了!祝你玩得開心!:)

FAQ

什麼是 Idle Raiders?
Idle Raiders 是由 Pitforest 開發的放置型 RPG,結合放置玩法、隊伍管理與地城探索。

Idle Raiders 要怎麼玩?
在 Idle Raiders 中,你要管理一隊自動戰鬥並收集戰利品的冒險者,升級裝備、訓練技能,並指揮他們探索不同地城。

Idle Raiders 的主要成長系統有哪些?
遊戲進度包括冒險者升級、裝備獲取與強化、技能解鎖,以及推進越來越困難的地城關卡。

Idle Raiders 有離線進度嗎?
有,Idle Raiders 支援離線進度,即使不在線也能自動戰鬥並獲得獎勵。

Idle Raiders 可以在哪些平台玩?
Idle Raiders 是瀏覽器放置型 RPG,可在桌面網頁瀏覽器線上遊玩。

開發者更新

Apr 8, 2016 5:18pm

0.61b released. Fixed a bug that prevented players from soft resetting. Very sorry about this one! Weird thing to expect from players considering you won’t manage to do …the secret thing unless you’ve already mastered quite a few soft reset levels.

留言

0/1000
Tokey avatar

Tokey

Jun. 08, 2015

1446
44

Can the merchant really still be called 'mysterious'?

My raiders are level 600 now and hes popped by every half hour to see if anyone wants anything... Sure they just call him Dave now?

Relion7 avatar

Relion7

Jun. 22, 2016

705
20

Some tips for new players:
-Soft reset requirements: To have won all nine raids. (could take a lot of days)
-enhancements can only be added to equipment, while enchantments are used on skillbooks. To use them you need to have unlocked the blacksmith in your city. He is a dwarf on the right side. Drag and drop the items and enhancements/enchantments into the left window when you talk to the blacksmith. You can enchant multiple items at once.
-You can't combine all items/abilities with any enhacement, but it's easy to guess.
-You do not want to stack abilities/spellbooks, even if it works, later you will have many different ones.
-harder maps give more experience and gold (someone said in a comment that gave the same, was wrong)
-Focus on archers atack/speed and knights health/def early game, healers get mana/regen/cdr/-ability cost later, on last raids.
+1 this coment to let new players see it, I hope this has helped you.

kingslime80 avatar

kingslime80

May. 08, 2015

1450
59

Suggestion: sort "raiders" by Class/Level/Name and have a rename option. Perhaps also advanced classes that unlock as you go up levels so you can have a more personalized game., like being able to change the base Fighter into a Knight with more hp (or defense) or a Ninja with more Damage for example. That would mean more specialized skill books which could hopefully drop randomly.

pitforest
pitforest 開發者

That's a good idea!

mosborne3993 avatar

mosborne3993

May. 11, 2015

1141
51

healers need to prioritize lowest health allies. this whole leaving one guy on 40hp while healing the dude who only took one hit shit is annoying

pitforest
pitforest 開發者

Yes, this will be fixed. But in a more interesting manner than you would think! There will be AI upgrades in the game which you can unlock, which will allow you to manipulate the behavior of the raiders, or just flat out make it better. Your example is a good one (different prioritization strategies for healers), or maybe an upgrade where your healer always places AOE heals such that it hits the maximum possible number of raiders. There's a lot of potential in that system and I think players will like it!

wretched666 avatar

wretched666

May. 09, 2015

677
32

Great progress so far. For an alpha mode, I can already see the game going far. It invokes the old 8-bit RPGs popular here on Kong. I hope the developer will keep working on it and I will keep coming back to it.

pitforest
pitforest 開發者

Thanks for the kind words! I'm already in full steam ahead mode for the next update. Tomorrow I will push a smaller patch with smaller features that have been requested from here (like better balancing and WASD movement), and sometime next week I will hopefully be able to push a larger content update.