Linx
由 skellus
Linx
Linx 的標籤
遊戲介紹
Note: To anyone having problems with tutorial levels, please follow the instructions displayed below the tutorial levels, this should solve all problems, thanks.
A -unique- +retroified+ logical game where your objective is to connect all the same coloured bases with paths. The paths have a funky characteristic - no two paths of different colours can intersect. Add to this the pits which no path can cross and you get a brain-tingling mixture of logical mayhem.
The colour blind mode might not be perfect but it is added.
Get Linx Mobile for Android and iOS: http://www.retrocade.net/post/120/linx-mobile
遊玩說明
Mouse - Place paths;
Space - Clear paths under the mouse pointer;
S - Toggle sound effects on/off;
M - Toggle music on/off
FAQ
什麼是 Linx?
Linx 是由 Skellus 開發的益智遊戲,玩家要連接同色節點完成每一關。
Linx 要怎麼玩?
在 Linx 中,你需要在格子上畫線,將相同顏色的節點連接起來,且線路不能互相交錯。
Linx 的開發者是誰?
Linx 的開發者是 Skellus。
Linx 是什麼類型的遊戲?
Linx 是一款考驗規劃與解謎能力的邏輯型益智遊戲。
Linx 有多關卡或難度成長嗎?
有的,Linx 擁有多個關卡,難度會隨著進度增加,讓玩家持續面臨新挑戰。
開發者更新
留言
freedomcaged
Aug. 11, 2011
I think I was around level 19 when I noticed the banner at the bottom advertising Linx: Hard edition for those who were "bored and unchallenged," That's about the time I started getting concerned.
skellus
Aug. 11, 2011
Here, I have updated the game to implement a Colour blind friendly option. It's not the best but it should suffice for now. If you are Colour Blind PLEASE contact me if you have any issues with the new version and you know how I could improve it.
quodlibet
Aug. 11, 2011
4/5 for a great game. 5/5 for the developer listening to the players and updating the game so quickly to cater for color-blind people. -1 to every troll that complained about the description.
Thanks :).
K_Kaz
Mar. 03, 2012
It's funny how the solution for level 40 is in the thumbnail of the game.
Thomas08536
Aug. 10, 2011
Finished all 40 levels! They're ALL possible, some just take forever. Its all about separating the map into regions for the last levels. Drawing a path creates two regions, with a number of possible paths between them. If you separate more pairs than you have possible paths, you've screwed up.
Really good thinking! This indeed is a very good way of completing levels.