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Phun Fysics Engine

Phun Fysics Engine

由 SpecificGames

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Phun Fysics Engine

評分:
2.4
上架時間: December 20, 2009
最後更新: December 20, 2009
開發者: SpecificGames

Phun Fysics Engine 的標籤

遊戲介紹

It's a physics engine powered by Flade.

Please not that ver 0.7.6 is only for demo purposes. If not satisfied, check back after 2 weeks.
Expect more functions and bug fixes then.
OpenSource : Contact me

遊玩說明

Build anything you want! (Try making a car!)

Surfaces: Line and square, are both material to particles

Particles: Wheel, circle & box. Moveable objects. Control size through the options menu. Control wheel torque through options menu.

Constraints: Connect particles together! There's only the rod so far.

BlackMouse aka GravityMouse : Attract particles to your mouse!

WhiteMouse aka ParticleMover : More precise version of gravity mouse. Carries 1 particle at a time.

Apple : Toggle Gravity
Pause/Play: Obvious purpose
Clear: Clear canvas. Use options for precise cleaning.

Use the arrow keys to activate wheels.

留言

0/1000
MonkThatIsMental avatar

MonkThatIsMental

Jul. 06, 2011

2
0

deserves to be on top
*love physic games*

firefox4 avatar

firefox4

Apr. 17, 2011

2
0

Yes, but recoil is a Factor of momentum and therefore it will bounce

Beny071 avatar

Beny071

Jan. 11, 2010

5
1

Nice game. Great use of physics.

SpecificGames avatar

SpecificGames

Dec. 22, 2009

4
2

Nowadays I hardly comment on my games: But my game runs on Newton's theory and the Law of Relativity. The game is run in a vacuum, therefore there's no air resistance+anything has restitution, throw a metal ball on the ground, it bounces.

wormey avatar

wormey

Dec. 21, 2009

2
2

and they will bounce up only if the balls or the surface is bendable