Quick Tower Defence
由 sphinx27
Quick Tower Defence
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留言
KuraiKiller
Mar. 26, 2017
The extra range from the range boost upgrade for towers does not seem to actually change the range, despite it graphically showing, the towers do not shoot for the new range.
Bananamama
Feb. 27, 2017
nice, first game in a while to leverage companions decently ;)
Milaniona
Feb. 25, 2017
Personallu I like this game, but I can understand why it have only 3 stars (super low).
Color system is not explained! Even with your comment: "Your towers do more damage to enemies that have a similar color.".
And second - map editor in current state is a useless thing. After playing game more than 4h I still can't figure out why monsters stay in entrance and don't move.
Bananamama
Feb. 25, 2017
some remarks. is it better for me to have 100% or 0% red when facing red enemies? if 100% then white towers seem superior. I am also not such a big fan of a pop up menu for tower building. It covers too much space and i dont know whats going on behind. Could be some crazy stuff that i'm missing
frapsy
Mar. 03, 2017
Very nice concept, i enjoyed it. Also, i enjoy when dev take time to answer the player
One little improvement you can do is to show the number of level for each upgrade directly on the corner of each upgrade.
I have to click on each upgrade to see wich level i'm