Hatcher Chess 2-6PL

Hatcher Chess 2-6PL

由 technomantics
回報問題
檢舉遊戲
頂尖
Kingdom Rush
頂尖
Learn to Fly 3
頂尖
Mutilate-a-Doll 2
頂尖
UnpuzzleX
頂尖
Retro Bowl
頂尖
The Enchanted Cave 2
頂尖
Escape Game - Computer Office Escape
頂尖
Bloons Monkey City
頂尖
Epic Battle Fantasy 4
頂尖
The King's League: Odyssey
頂尖
Kingdom Rush Frontiers
頂尖
Bloons TD 5
頂尖
Fleeing the Complex
頂尖
Epic Battle Fantasy 5
頂尖
Bit Heroes
頂尖
Incremancer
頂尖
Swords and Souls
🔥 熱門
NGU IDLE
頂尖
SAS: Zombie Assault 4
頂尖
Learn to Fly 2
Loading ad...

Hatcher Chess 2-6PL

評分:
2.2
上架時間: July 05, 2014
最後更新: July 05, 2014
開發者: technomantics

Hatcher Chess 2-6PL 的標籤

遊戲介紹

Test your strategy in this intense chess variant for 2-6 human players.

- Hatcher Chess is for 2 to 6 HUMAN Players, and is quite different from regular chess. There NO CPU or AI players.

HUMAN PLAYERS ARE REQUIRED. It is ideal for classrooms to help teach communication, strategy, & diplomacy skills, in addition being good practice for the real world.

Copyright 1995-2014 Joseph Hatcher/Hatcher Technomantics. Program, art, & design by Joseph Hatcher.

遊玩說明

Click and drag on any piece to move it where you need to for each players' move.

- Each player has 2 queen pieces each to play with besides the traditional pieces. There are no bishop pieces. Each piece has the same move set as traditional chess. The two players on each long side have the longest trip to the king row. The opposite king row allows you to bring any piece you lost back onto the checkerboard.

- When pieces are "taken", click and drag them off the checkerboard where ever works for you.

- For a 6 player game, the player on the far left starts first. Moves go counter-clockwise around the board. For 2-5 players, start in a similar manner, or roll dice/play roshambo to decide. Each player should only take 1 minute to make their move in normal, non-diplomacy quickplay. Multiple checks and check mates can occur. It is up to your enemies to decide to announce your pieces being in check or check mate by their pieces ONLY.

- For Hatcher Chess Diplomacy, each player should have multiple pieces of paper or blank cards handy, that they can write on. When it is not your active turn to move a piece, you can be writing something to convince another player to be an ally or to taunt them as an enemy.

Make sure no one can see what you are writing, as you announce to everyone that "Elizabeth" is receiving a message for example. You then flip over the piece of paper face down and slide it or pass it over to the intended player. Alliances can be made or broken.

留言

0/1000

暫無最佳留言,快來搶頭香!

頂尖
Seven Deadly Sins
頂尖
Streamline
頂尖
Storm the House 2
頂尖
Tangerine Panic!
頂尖
Bowmaster Prelude
頂尖
3D Logic
頂尖
Particles
頂尖
Bloons
頂尖
Bot Arena 3
頂尖
Kongregate Chat