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Nanopath

Nanopath

由 turboNuke

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Nanopath

評分:
3.5
上架時間: October 15, 2010
最後更新: October 15, 2010
開發者: turboNuke

Nanopath 的標籤

遊戲介紹

An intriguing game of multiple concurrent pre-controlled events. Half game half editor, you have to get the nanos to the exits by seting up a predefined path for them to follow. Game designed by Longanimals and robotJAM.

留言

0/1000
Bramblestar117 avatar

Bramblestar117

Oct. 16, 2010

240
9

wow... i went through the first 6 levels thinking lights kill you.

mythman1995 avatar

mythman1995

Oct. 09, 2011

29
1

needs a "start nanopath" hotkey

dubesor avatar

dubesor

Oct. 16, 2010

122
9

Add a function (space or something) that shows a "ghost"-craft on the path your pointing at in the draft-menue. I often find myself having to adjust paths 3 times just because it scratched the wall by 1 millimeter.

NetMonster avatar

NetMonster

Oct. 16, 2010

168
18

Nice game. Why is it labelled "strategy/defense" instead of "puzzle"? I almost passed it by, thinking it was another defense game.

PeteSF avatar

PeteSF

Oct. 20, 2010

80
8

Love the concept. When replaying a level after beating it, it cleared the previous path - don't do that! And with 33 levels, it needs a little more to maintain interest. Even just going to the level menu after each level instead of just clicking "next" would help give a sense of progression. Even better would be bronze/silver/gold stars for reaching score targets.