My Pet Protector 3

My Pet Protector 3

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My Pet Protector 3

評分:
4.0
上架時間: June 29, 2012
最後更新: June 29, 2012
開發者: undefined

My Pet Protector 3 的標籤

遊戲介紹

《My Pet III》集前兩代優點於一身,並加以擴展,去蕪存菁,還加入了多項新點子與功能,包括雨傘。訓練你的小學徒,讓他(或她)穿上兔子拖鞋、揮舞致命戰鬥紅蘿蔔,闖蕩充滿邪惡的巨大地城。6年內將他從菜鳥培養成神級英雄,迎接最終審判。

遊玩說明

用滑鼠操作選單,方向鍵在地城中移動。

FAQ

留言

0/1000
LaBaDa avatar

LaBaDa

Jun. 29, 2012

3069
45

I am the hope of your entire race! I have been summoned to save this world, as I am one of the mighty ascended! but, sadly, I have lost many of my powers, so instead of vanquish evil, I'm going to sweep streets for half a year, and demand I rest at home at least twice as much as I work! Behold your savior mortals!

Spiderling avatar

Spiderling

Jul. 06, 2012

1060
15

I liked the streamlined battle system until my character started trying to cast spells that he sucks at. Maybe just put in a combat/spell on/off switch?

Gameguy602 avatar

Gameguy602

Jan. 09, 2013

689
13

There's something oddly hilarious about a man in pajamas and slippers with a halo and an apocalyptic staff walking into a bank and killing every demon there.

neonights avatar

neonights

Jun. 30, 2012

1469
31

About the stress system: One *HUGE* improvement is the fact that now you "pay" a certain amount to enter each dungeon and then you're free to do anything you want. Kudos for that! OTOH, I still have the feeling that the job/rest stress are a bit unbalanced. Make the jobs less stressfull (or at least get more money from them) and quicker to heal when you rest.
You DO have to spend a great amount of time just resting.
In other words: KEEP the stress sytem. But make a better balance, please. Thanks!

Kingtarol avatar

Kingtarol

Jun. 29, 2012

1254
35

I haven't commented on any of the Pet Protector games yet, but I have played them, and I've always had two issues with them:
1. The "step forward, step back" approach to skills has never made sense to me.
2. I wish I could see what the skills actually translate to in terms of hard stats. I don't care as much about how much Melee Mastery I have, for example: I mainly want to see if I can actually hit whatever I'm fighting. The stat numbers are less important as what they represent in actual situations.
You did that right in your Mercantile stat, where you can see how much that changes the sell price of objects you pick up in the game.